I
imported_SavageSP
Guest
I got tired of the complaining about Lethal Poison being "overpowered" , so I went to test shard and tested it myself.
Poisoner-"Nox"- 120 Fencer,100 Poisoning
Target-"Cure"
Equipment- 9-Deadly Poisoned NPC Daggers, 1 GM Alchemist made Deadly Poison Keg, 1 GM Alchemist made Greater Cure Keg(that had to be partially refilled)
*NO Enhance Potion Jewelry was used
Testers: Nox and Cure
Equipment:GM Greater Cure Keg, GM Deadly Poison Keg, Deadly Poisoned NPC Daggers
Spasming Begins:
100 Infectious Strikes Later
Results:
Lethal Poisons <font color=green>1-28 cured 1st Greater Cure</font color=green>, <font color=red>29 used 2 GC Pots</font color=red>, <font color=green>30-45 used 1 GC Pot</font color=green>, <font color=red>46 used 2 GC Pots</font color=red>,<font color=green>47-51 used 1 GC Pots</font color=green>, <font color=red>52 used 2 GC Pots</font color=red>, <font color=green>53-70 used 1 GC Pot</font color=green>, <font color=red>71 used 2 GC Pots</font color=red>, <font color=green>72-92 used 1 GC Pot</font color=green>, <font color=red>93 used 2 GC Pots</font color=red>,<font color=green> 94 and 95 used 1 GC Pot</font color=green>, <font color=red>96 used 2 GC Pots</font color=red>, <font color=green>97 and 98 used 1 GC Pot</font color=green>,<font color=red> 99 used 2 GC Pots</font color=red>, <font color=green>100 used 1 GC Pot</font color=green>.
7 out of 100 LP Strikes took 2 GC Potions to Cure, 93 Cured with 1 GC Potion, not Once did it take 3 or more to cure Lethal Poison delivered with 100 Skill.
If you are one of those that says you need 3+ Greater Cures to cure LP, then you are using NON- GM Made Greater Cures, or stuff left over from an Alchemist in Training or they were normal Cure Potions.
So Please, no more Nerf Poisoning Posts, try buying and carrying GM Alchemist Made Greater Cures. If anything the Devs should take note of this, test it themselves, look at the Code.
Feel free to spend the time my wife and I did to test it.
7% of the time it took 2 Greater Cure Potions to Cure Lethal delivered by a poisoner with 100 Skill used.
1- Greater Cure Potion 93% of the time nullifies 100 Skill Used, Check that Code Devs, for one of the Hardest Skills in the game to Train thats not much bang for your Buck.
How about a Boost Rather then a Nerf, again test it yourself with GM Made Products.
Poisoner-"Nox"- 120 Fencer,100 Poisoning
Target-"Cure"
Equipment- 9-Deadly Poisoned NPC Daggers, 1 GM Alchemist made Deadly Poison Keg, 1 GM Alchemist made Greater Cure Keg(that had to be partially refilled)
*NO Enhance Potion Jewelry was used
Testers: Nox and Cure
![](/proxy.php?image=http%3A%2F%2Fi76.photobucket.com%2Falbums%2Fj26%2FSavageSP%2FForum%2520Pics%2Fpc6.jpg&hash=a423abf7f7af7d8016a55cefc2f89440)
Equipment:GM Greater Cure Keg, GM Deadly Poison Keg, Deadly Poisoned NPC Daggers
![](/proxy.php?image=http%3A%2F%2Fi76.photobucket.com%2Falbums%2Fj26%2FSavageSP%2FForum%2520Pics%2Fpc1.jpg&hash=6c25553f2a826355ad18a7597a833285)
![](/proxy.php?image=http%3A%2F%2Fi76.photobucket.com%2Falbums%2Fj26%2FSavageSP%2FForum%2520Pics%2Fpc2.jpg&hash=accbc176449bcb87f25f8364ffe8a4f0)
![](/proxy.php?image=http%3A%2F%2Fi76.photobucket.com%2Falbums%2Fj26%2FSavageSP%2FForum%2520Pics%2Fpc3.jpg&hash=eeab1d133eb1c3d4dc3e1267527048ae)
Spasming Begins:
![](/proxy.php?image=http%3A%2F%2Fi76.photobucket.com%2Falbums%2Fj26%2FSavageSP%2FForum%2520Pics%2Fpc4.jpg&hash=51537a43cb0114cf1c22cd5a8220419a)
100 Infectious Strikes Later
Results:
Lethal Poisons <font color=green>1-28 cured 1st Greater Cure</font color=green>, <font color=red>29 used 2 GC Pots</font color=red>, <font color=green>30-45 used 1 GC Pot</font color=green>, <font color=red>46 used 2 GC Pots</font color=red>,<font color=green>47-51 used 1 GC Pots</font color=green>, <font color=red>52 used 2 GC Pots</font color=red>, <font color=green>53-70 used 1 GC Pot</font color=green>, <font color=red>71 used 2 GC Pots</font color=red>, <font color=green>72-92 used 1 GC Pot</font color=green>, <font color=red>93 used 2 GC Pots</font color=red>,<font color=green> 94 and 95 used 1 GC Pot</font color=green>, <font color=red>96 used 2 GC Pots</font color=red>, <font color=green>97 and 98 used 1 GC Pot</font color=green>,<font color=red> 99 used 2 GC Pots</font color=red>, <font color=green>100 used 1 GC Pot</font color=green>.
7 out of 100 LP Strikes took 2 GC Potions to Cure, 93 Cured with 1 GC Potion, not Once did it take 3 or more to cure Lethal Poison delivered with 100 Skill.
![](/proxy.php?image=http%3A%2F%2Fi76.photobucket.com%2Falbums%2Fj26%2FSavageSP%2FForum%2520Pics%2Fpc5.jpg&hash=e2171b21bbbb37872765b9d22b942ec2)
If you are one of those that says you need 3+ Greater Cures to cure LP, then you are using NON- GM Made Greater Cures, or stuff left over from an Alchemist in Training or they were normal Cure Potions.
So Please, no more Nerf Poisoning Posts, try buying and carrying GM Alchemist Made Greater Cures. If anything the Devs should take note of this, test it themselves, look at the Code.
Feel free to spend the time my wife and I did to test it.
7% of the time it took 2 Greater Cure Potions to Cure Lethal delivered by a poisoner with 100 Skill used.
1- Greater Cure Potion 93% of the time nullifies 100 Skill Used, Check that Code Devs, for one of the Hardest Skills in the game to Train thats not much bang for your Buck.
How about a Boost Rather then a Nerf, again test it yourself with GM Made Products.