While I would be ok if faction war is enabled in Tram, NO to your blue kill suggestion.
At least on my shard, the biggest faction is minax which is also controlled by basically 1 guild. The said guild is basically two guild of the same name and in same alliance. One is faction with has a good amount of members and the other is their non-faction guild which have a LOT of people.
They routinly using their non-faction blue/red to sit in guardzone or stealthing around tracking/dismounting/ganking other factions basically doing it to assist their faction guild to get easy kills. While their red we can catch and kill (they get instantly rezzed anyways because they have no stat-loss problem) their blues with tracking/detect or sometimes greater dragon can sit in gate assisting their faction guild because most of us are on red character.
All these non-faction carebears helping their faction guild is lame enough now you want to get them the ability to free kill other faction characters? How about faction players can attack anyone without taking a count and guards will not respond to the victim? Sounds like same idea to me. Bluebies kill factioneers for free and vise versa. I will be happy if this change actually goes thru. :bowdown:
It could be alot worse... I played a umm not sure if I am allowed to say it here but an "alternate server" that had their own client built up... Someone in a faction would get killed and darn near instantly there would be 20 to 30 enemy faction members recalling into the same area synch dumping energy bolts on the lone ranger...
It would be nice if factions got to die for free if it was involved in a gank with non faction characters but I don't really see it happening.
Back in the day people lost everything they went out with now its just a few thousand... if that.
Its not really that big of a deal just don't hang out in the PvP/faction hotspots(ie-Yew Gate) I have had some pretty good success just going around to the different faction aligned monster spawns and killing off the single's that farm them.. It works pretty good because most of the spawns are in dungeons and it takes them longer to yell into vent "IM ON THE THIRD LEVEL OF HYTHLOTH COME HELP ME!!!" and it takes their guild quite some time to get there.. You should have enough time to hide and invis after the kill in some corner and help stuck out before they get there.
It may not be as fun as the big group fights, but if you don't have a big group there isn't much sense to going to an area where there is a large enemy group to fight right?
I think that a better idea would be to make equal bases, such as creating a bunch of bases exactly like the minax base in the woods away from guards or all in towns so the reds and alt's cannot help with base wars.
As it is CoM has it pretty nice because of all those souls that spawn in Mag, plus faction traps can be placed right by the base. I am not sure about town protection in Magincia but if thats there that gets the alt's out also... So there is 3 very good pro's to mag base.
The shadowlord base is in the woods so anybody can go there and help out, its filled with choke points... But has no monsters near it and the closest place to put a faction trap is like 40 screens away.
True Brits get pretty much the same benefits of CoM except there is also choke points to it and there is guaranteed guards
And Minax gets a road of choke point into the base but otherwise sucks... and the closest place to put a trap is probably like 100 screens away.
So CoM +3 or 4 good points to bases
SL +2 good points to it
TB +5
Minax +1 or 2
Another thing is to take away buying those new uber eye candies from the faction community collections(except for the consumable's such as the bandages and pots and stuff... maybe add a few more that benefit more classes than a straight up dex monkey) and put the arties on the faction aligned monsters at somewhat fair drop rate(say a drop system like doom but with higher percentage and have them get the owned by tag for the first person that even touches the item) This would spread out the factions a bit instead of having most of them concentrated on Yew gate waiting for the first orange name to pop out.
I dunno just my thoughts on the system and how its goin.