• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Non-Mage Tamer Template Help

Merlin

The Enchanter
Moderator
Professional
Governor
Supporter
Stratics Veteran
UNLEASHED
Campaign Patron
Does anyone have any non-mage Tamer templates to share?

Background: I have a Mage Weaver Tamer (see post here for breakdown: Tamer Mage Spellweaving Help) which I love and have had a great deal of success with. On the other hand, I have a Necro tamer which for whatever reason I have really struggled to get into it (120 Tame/Lore/SS, 100 Necro/Vet, 70 Mage, rest Eval/Med). It's not that it's not working, as much as it is that I am just not enjoying it. At this point, I am willing to completely revamp the template to dump Necro/Magery and just keep the taming related skills. The problem is I don't know what exactly to replace with. I know I don't want to replicate another Mage Tamer, so was looking for some inspiration or suggestions that might be a little off the beaten path.

If anyone can post a skill breakdown for their respective templates - and any mechanics and gear suggestions welcome too - that would be greatly appreciated.
 

Cork

Sage
Professional
Stratics Veteran
UNLEASHED
Necro tamer and mage/weaver tamers are some of the highest damage output builds you can have. I have both and love them. A fire beetle with rune corruption and armor pierce is really good with a necro tamer using corpse skin then flame striking. Drops the targets fire resist really low so you can do a ton of damage. Especially if you run a high sdi suit and proper spellbook. The other tamer builds I play around with for fun are bard tamer and archer tamer. But the non caster builds don't do nearly as much damage as my weaver or necro tamer.
 

Xris

Lore Master
Stratics Veteran
UNLEASHED
I have a disco/archer/tamer. 120 tame lore arch tact music disco 100 chiv. I use self healing pets and consume and chiv to keep pets up. I take him to nav a lot, disco nav, all kill, spam AI. Great dmg.

Sent from my SM-J337VPP using Tapatalk
 

Draza

Lore Master
Stratics Veteran
UNLEASHED
Archer tamer.
Archery
Taming
Lore
Anat (90)
Tactics(60)
Chiv(80)
Healing(90)
Vet(90)
410

With quiver and HH and library taming talisman
Frees up what... 35 points(only need 115 lore and taming) giving 345 to play with. So jewels shouldnt be to hard to get.
 

vegasy

Journeyman
Stratics Veteran
a tamer usually has low life and without the use of invisibility I can't find him a role. I'd be curious to know how you handle melee situations if you get attacked. I would also be curious to try a tamer warrior

Inviato dal mio SM-A505FN utilizzando Tapatalk
 

Draza

Lore Master
Stratics Veteran
UNLEASHED
Invis pots, my setup actually allows magery, which is useful for invis only(need like 92.1 or so for 100%)
 

Suetonious

Adventurer
Stratics Veteran
My Archer tamer template, I play him with other chars, which makes it much easier:
95 Archery 120 with headdress and quiver.
90 taming
90 lore, both 120 with ring and braclet.
120 chiv
115 Bushido
100 vet
I play human and scroll into wraith form.
He's really just a support char but still really fun to play and deals out more damage than a lot of other builds in the right situation. The Bushido is for Yumi double shots with an energy bow and honor. Like I said he's great in a group that doesn't have armor Pierce or hld. Tbh, mage tamers just take the cake obviously. Oh, the energy bow is because of cb and rc combo.
 

vegasy

Journeyman
Stratics Veteran
with 90 tamig so you have a tamer who tames animals and with 90 it only serves to be able to pilot it right?

Inviato dal mio SM-A505FN utilizzando Tapatalk
 

Draza

Lore Master
Stratics Veteran
UNLEASHED
No, the temp has jewels bringing lore and taming to 120. You can tame with fake skill.
 

ultima2005

Journeyman
Stratics Veteran
I often run a pure bard tamer with 825 total skills. 115 taming, 110 lore, 120 magery, 120 all bard songs. I switch between the Provo and Peace songs depending on the situation. JOAT + high MR allow me to run both Provo and Peace songs constantly. I use a -0 mage weapon to increase my survivability.
 

Gorokar

Adventurer
Stratics Veteran
UNLEASHED
I play with a tamer archer. The only drawback is as vegasy said, you will have a bad time if a boss target you first. I always carry some invis potions but 99% of the time i wish i had the invis spell. My build has medit 100 and mana reg for running consume damage all the time. You need to let the pet build some aggro before attacking the npc.

120 chival , 120 archery , 120 taming, 120 lore, 100 medit, 60 tactics, 80 vet (you can soulstone the vet and use another skill, consume damage is awesome and can keep the pet alive forever in most situations ). Maybe I should try hiding ;) or magery and carry some invis spell scrolls
 
Last edited:

Nereus

Journeyman
Stratics Veteran
Stratics Legend
Does anyone have any non-mage Tamer templates to share?
If anyone can post a skill breakdown for their respective templates - and any mechanics and gear suggestions welcome too - that would be greatly appreciated.
An oddity currently in experimental phase:
120 Taming
120 Lore
60 Vet
120 Throwing
60 Tactics
120 Spirit Speak
120 Spellweaving

Gargoyle
Base attributes: 125/30/75
Minimum gear bonuses: +20 necro, +30 vet.
Wraith/Reaper forms where appropriate.
Runs mana shield or taming masteries, depending on situation.
 

Draza

Lore Master
Stratics Veteran
UNLEASHED
With 30 dex, your swing spped is gonna suck, so damage output from you is pointless till WOD, and even that with a thrower suit, your not gonna have alot of sdi. If you cant get max swing speed, its gonna be slow going.

As a thrower you shouldnt be hit, so mana shield is a waste.

I would advise dropping spellweaving to 0 and SS to gm. Add chiv to 80, and then 60 in anat/focus(gargs get free mystic to like 20, so a few useful spells)

Put 50 more from int to dex, and 25 from str to dex(try to hit 180 stam)....

I know my archer/tamer/mage (above) build sounds off, but mine has around 140 skill on items. I do less damage than archers(by 20-60 points a hit, depending on buffs) but my pet compensates for that.
 

Kelly Daze

Journeyman
Governor
Stratics Veteran
Stratics Legend
Necro tamer and mage/weaver tamers are some of the highest damage output builds you can have. I have both and love them. A fire beetle with rune corruption and armor pierce is really good with a necro tamer using corpse skin then flame striking. Drops the targets fire resist really low so you can do a ton of damage. Especially if you run a high sdi suit and proper spellbook. The other tamer builds I play around with for fun are bard tamer and archer tamer. But the non caster builds don't do nearly as much damage as my weaver or necro tamer.

Can you please post you necro tamer? I am in middle of rebuilding my tamer going this way
 

Specialist

Seasoned Veteran
Stratics Veteran
heres a post i did earlier on my template and how it works



120tamin,120lore, 120 music, 120 peace, 120disco, 120 vet

i use the peacemaking mastery song and a suit with full 70s and max hp regen i just sit back and watch the pet kill stuff. The regens u get off the bard songs mixed with the negating a % of damage makes me feel like im in god mode at most events. Just have to watch for some monsters with the ability to interrupt ur songs. I use recall scrolls to get around so no need for magery.

the peacemaking mastery song's hp regen makes its so u dont need to heal cause u never lose life. i dont invis i use area peace which stop everything around u from fighting. Then u focus on getting everything on ur pet thro area peacing or direct peacing. The peacemaking mastery songs also make u poison resistant hp regen mean the poison does no damage to u anyway then after a few secounds the poison gets resisted is essentially cured.

Peacemaking song Resilience gives +19 hp regen +19 mana regen +19 stamina regen curse duration reduction, poison resistance, bleed duration reduced and mortal wound duration reduced

Peacemaking song Perseverence gives +27% dci -27% damage taken 5% casting focus

These bonuses also affect anyone in a party with u and u and thier pets
so ur pet gets -27% damage taken and more hp regen these regens stack on to the stuff that already on ur pet as shown in the lore page they also stack on the regens u get from ur suit.

i have +20 taming on jewelry but u could take peacing or disco to gm instead of 120 and still get the benefits of the mastery songs without affecting ur luck. not having 120 in peacing and disco will drop the # on the regens but will prolly still be pretty high. *checked on test* with 120music, 120 disco, 100 peace ur getting +11 instead of +19 and -15% damage taken instead of -27%
 

MeTheGreat

Sage
Stratics Veteran
Stratics Legend
4/6 chiv melee tamer that I've been putting together (who knows when I'll have time to test it though):

120 fenc (30 skill on jewels)
110 tact (10 skill on talisman)
120 chiv
115 lore
115 taming
100 vet (30 skill on jewels)
110 parry


Theory goes I will have pet aggro boss, then wade in behind.

Pierce for debuff and A.I. until my mana runs low while bandaging pet and using Chiv for buffs

Looking forward to trying in combo with pets trained for debuffs.

I would have rather not had the fencing at 90 real skill, but that's the rng with the jewels I found.

Would also love feedback before I finish up on:
Remove some skill from chiv for parry and/or tactics?
 

Merlin

The Enchanter
Moderator
Professional
Governor
Supporter
Stratics Veteran
UNLEASHED
Campaign Patron
4/6 chiv melee tamer that I've been putting together (who knows when I'll have time to test it though):

120 fenc (30 skill on jewels)
110 tact (10 skill on talisman)
120 chiv
115 lore
115 taming
100 vet (30 skill on jewels)
110 parry


Theory goes I will have pet aggro boss, then wade in behind.

Pierce for debuff and A.I. until my mana runs low while bandaging pet and using Chiv for buffs

Looking forward to trying in combo with pets trained for debuffs.

I would have rather not had the fencing at 90 real skill, but that's the rng with the jewels I found.

Would also love feedback before I finish up on:
Remove some skill from chiv for parry and/or tactics?
Interesting build! Do you have a particular pet you intend to use? Curious to hear how your testing goes!
 

Kylie Kinslayer

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Awards
1
Kylie my original main is a chiv/archer/tamer

Have not tweaked him since before Pet Revamp but he held up very well before that. 4/6 for insta chiv heals. Carried plenty of invis pots in case he got targeted instead of pet. At one point I had fencing on him but once they started with bosses have area damage etc I decided being back a little and still being able to strike was better. Pet needs vetted or close wounds I run up hit the macro key then pop back out.

I would imagine this temp is easier to play now due to taming mastery. May have to dust him off.. tweek him a bit and run with it, but I enjoy the 'lazy play' that is my Mage/SW/Tamer (Kreepy) more :p

Kylie.jpg
 

MeTheGreat

Sage
Stratics Veteran
Stratics Legend
Interesting build! Do you have a particular pet you intend to use? Curious to hear how your testing goes!
The top of the list - reason:
Disco/Ai Cu - tankiest
Chiv/Ai/Aura of Nausea Unicorn - interesting debuff/damage combo
RC/Ai Beetle (frost mite possibly becoming a mount would move this to the top of the list) - 100% element damage and heard good things
 
Top