A
A Bad Player
Guest
As much as I love sailing around on a boat fishing for well.. fish, how about bringing back another skill to be more interesting. Poisoning! I think it would be fun to play some type of necro dper, but right now its kinda void with the insta chugging everyone does. Sure they MAY fail one or two pots sometimes, but thats it.
Couldn't we take a page out of a game like Diablos necromancer where he can trap corpses to explode and shoot poison in each direction? Say you kill someone on the bridge of despise, trap the corpse with the dp spell and maybe have it activated by someone opening it or by the caster triggering it. Maybe having some type of bonus from having necro would be good too and it would give both skills a little boost against the boring mystic templates.
I had more examples but its late and I'm a little forgetful, but I'm sure people could take that idea and run with it. I don't think it would be too tough to implement and it would add a whole new aspect to field and spawn fighting.
Couldn't we take a page out of a game like Diablos necromancer where he can trap corpses to explode and shoot poison in each direction? Say you kill someone on the bridge of despise, trap the corpse with the dp spell and maybe have it activated by someone opening it or by the caster triggering it. Maybe having some type of bonus from having necro would be good too and it would give both skills a little boost against the boring mystic templates.
I had more examples but its late and I'm a little forgetful, but I'm sure people could take that idea and run with it. I don't think it would be too tough to implement and it would add a whole new aspect to field and spawn fighting.