C
cravena
Guest
I wasnt very hot to get the booster (sadly reminds me the way Magic the gathering- card game did evoluate) but after reading the content of High Seas i felt interested by dev's ideas....
Started with fishing quests : after 120+ quests without anything else than basic rewards i started to think that spending literally days at sea wasnt that fun. The way we have to deal with quests is just silly and artificial. Did dev's know about the word enjoyability ??
Dungeon fishing : once again after a few hours dedicated to it only got stupid fishes that dont even stack together (even when cut).
MiB fishing : there at least is working properly although "high rewards" are coming very too easily.
New bosses hunts : got Corgul bugged a couple of times. Reached the island to deal with spawn but no boss around. (and no the island werent sinking...)
Summoned Scalis a few times , very very long fight for rare reward. (bit like Slasher or Navrey at once).
Pirat hunting : I really like new ships and cannons and such... too bad !!
after litterally hours of preparation for ammos and stuff, it seems that the need of raw materials is huge to make the dizains of needed hunts to get all deeds... thanks
There are still a few things i didnt try yet but i m just wondering if Dev's are really playing the game sometimes....
So many good ideas wasted by a poor implementation and too many bugs just dont make me positive for boosters to come.
Too bad guys, was a nice try....
Started with fishing quests : after 120+ quests without anything else than basic rewards i started to think that spending literally days at sea wasnt that fun. The way we have to deal with quests is just silly and artificial. Did dev's know about the word enjoyability ??
Dungeon fishing : once again after a few hours dedicated to it only got stupid fishes that dont even stack together (even when cut).
MiB fishing : there at least is working properly although "high rewards" are coming very too easily.
New bosses hunts : got Corgul bugged a couple of times. Reached the island to deal with spawn but no boss around. (and no the island werent sinking...)
Summoned Scalis a few times , very very long fight for rare reward. (bit like Slasher or Navrey at once).
Pirat hunting : I really like new ships and cannons and such... too bad !!
after litterally hours of preparation for ammos and stuff, it seems that the need of raw materials is huge to make the dizains of needed hunts to get all deeds... thanks
There are still a few things i didnt try yet but i m just wondering if Dev's are really playing the game sometimes....
So many good ideas wasted by a poor implementation and too many bugs just dont make me positive for boosters to come.
Too bad guys, was a nice try....