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Exactly, ever since the Boards crashed the FoF's have been less then informative.Do you think a FoF will ever tell us something not already answered on these boards?
1. "Where do I turn in the Phase 2 items?"Is it just me... or did I only count four?
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Cause the 5 on 5 arent just for us. Dont be selfish. What we learn and know isnt always known by others.1. "Where do I turn in the Phase 2 items?"
2. "How exactly does the house resizing work?"
3. "Do the artifacts that drop in the Anti-Virtue dungeons count as 10,000 point artifacts in Spring Cleaning?"
in the immortal words of The Count........."3!!! 3 questions!!! AH AH AH!"
I would like to comment on this.... As this the Year of Events.... You owe us some regular updates in the form of RP dialogue. Some dialogue etc.... There was good dialogue when this new event started... .a couple of NPCs and etc... there was an update on the webpage.... but then it stopped. Now it is in the form of "There will be a new tameable horse." or "There will be a turn in." Those are not events. Events are storylines that provide a reason for a turn in or a new tameable horse.... e.g. "Lord Britomere needs as much old armor and coins as the citizens can turn in so the smiths can smelt that into new weapons to prepare for the battle against the shadowlords."3. Whats the purpose of Shadow Cloaks and threads
Umm...1. "Where do I turn in the Phase 2 items?"
Now a general reply."Where do I turn in the Phase 2 items?"
This got left out of the patch notes accidentally - the NPC is Yonns the Collector, and he hangs out in the Artist's Guild in (Trammel) Britain, right behind the bank. We're aware of the issue that creates for Siege, and we'll let you know where he'll be on Siege once the publish goes worldwide.
Umm I am talking about them coming through walls WITHOUT ATTACKING THEM.. The Beserker Deamons are the real issue with this. If you were to use any ranged attacks where they are blocked from reaching you they DO teleport as intended, But I don't think coming over walls when NOT being hit was ever an issue, Deal with that indeed. I have been just running along in Nujelom and fall over dead and had never even seen the Beserker Deamon. If they were to teleport just outside the wall then that too would be fine but they in fact stand on the SAME SPACE when they teleport and thus no avoiding it.. Add in the issue with no healer in Origin Nujelom where the deamons are spawning and you have a very nasty issue. And now they damn liche spawns that loot + instant death arrrggg.Isn't the teleporting on purpose to keep people from attacking event spawn from a safe location like a boat? Basically you'll just have to deal with it.
sorry DarkScripture ... but there IS a healer On Nujel'm, Origin, Tram (instructions at linky)... Add in the issue with no healer in Origin Nujelom where the deamons are spawning and you have a very nasty issue. And now they damn liche spawns that loot + instant death arrrggg.
Yes.. coming through walls. Walls are a blocking object and, so far as I know, there is no AI advanced enough in the game to be able to determine on a case by case basis wether they are actively being blocked on purpose by a player or not (nor do I expect anyone not at a major reasearch university to be able to create such an AI). Therefore, it is going to happen so long as the ability is necessary (which it is.. and in it's exact form too, as "teleporting nearby" isn't good enough when its a boat and they end up in the ocean because of it, because it again isn't that possible to be both specific and unspecific at the same time, at least in this game).Umm I am talking about them coming through walls WITHOUT ATTACKING THEM.. The Beserker Deamons are the real issue with this. If you were to use any ranged attacks where they are blocked from reaching you they DO teleport as intended, But I don't think coming over walls when NOT being hit was ever an issue, Deal with that indeed. I have been just running along in Nujelom and fall over dead and had never even seen the Beserker Deamon. If they were to teleport just outside the wall then that too would be fine but they in fact stand on the SAME SPACE when they teleport and thus no avoiding it.. Add in the issue with no healer in Origin Nujelom where the deamons are spawning and you have a very nasty issue. And now they damn liche spawns that loot + instant death arrrggg.
Explain this then, why wouldn't the current teleporting AI for monsters work for the berserker? There are plenty of monsters that can teleport if you are attacking them from line of sight and they can't get to you. But they do not teleport through walls only through fences, ledge, heck they can teleport onto boats just fine.It isn't for stuck areas, it's for players blocking them to reduce risk. It was put on the berserkers to keep players from sniping them on boats (along with the whole boat burning thing Magincia had that wouldn't work here storywise).
Why not? Cove = seaportalong with the whole boat burning thing Magincia had that wouldn't work here storywise).
When y'all get around to fixing it so Siege has a turn in location, can we also add one to Fel too please? If we can earn the items there, surely we ought to be able to turn them in there too..."Where do I turn in the Phase 2 items?"
This got left out of the patch notes accidentally - the NPC is Yonns the Collector, and he hangs out in the Artist's Guild in (Trammel) Britain, right behind the bank. We're aware of the issue that creates for Siege, and we'll let you know where he'll be on Siege once the publish goes worldwide.
Sorry, cocoa what?? Oh the trees. Right. The myth of the cocoa trees and the chocolatiering system. Mentioned in February. *checks calendar* Saturday June 7. Gone the way of the mouse hole and the potted cactus which has a future "nefarious" use. Right. Let me answer the question about the trees. Seems it's the ONLY way we'll get a response.I wish they would have least told us if we need to save our points for the mouse hole and other armor sets or if there will be another way of getting them. And any update at all on the cocoa trees would be nice.![]()