Hey everyone, I just recently got a new account going and I'm in the process of re-assimilating myself with the game. I've played on and off for years, but since life complications were a constant for me, I never really had a chance to fully experience the game, even remotely. That said, I finally have the time to give the game a real chance, but I'm a bit confused and, needless to say, I've got a plethora of questions running through my mind hehe.
I've done a decent amount of research on the type of character I think I'd enjoy playing and so far it's a necro/samurai combination build. I've heard the name "Sampire" used to describe them, although it definitely wasn't my intention to use a cookie cutter template or anything. It's more of an "RP purposes" kind of thing lol. I've always loved the "dark knight" concept, so I'd like to stay the course with my character, regardless of how overplayed the build might be.
Anyway, here's what I had in mind currently:
120 Swordsmanship
120 Bushido
120 Parry
100 Tactics
100 Necromancy
100 Spirit Speak (for the heal mainly)
60 Anatomy
(Naturally, it will be a long while before I can ever reach the 720 point cap, with needing power scrolls and all, but I like to plan ahead )
My biggest gripe with this build is that I won't get the full benefit from anatomy and if what I've been reading is accurate, it adds greatly to melee damage.
That brings me to my first question - Does this seem like a stable build, or would it be better to sacrifice something else in favor of a greater level in anatomy?
I was hoping to keep spirit speak at a decent level because I'd like to be as survivable as possible, especially in solo situations. I figure the higher level it is, the better the heal. Not to mention, the bonus to necro spells.
And of course, with necromancy, it's got to be at at least 99 in order for VE to succeed often, unless I'm mistaken? I had actually intended to take it to 120 for the extra 4% life siphon but I figured it probably wasn't worth the loss of points from my other skills. I'm clueless about how this all plays out on the field though of course, so that's why I'm here - for advice from the true, gritty experienced adventurers!
My second question is about stat distribution - As of right now, I don't have any of my stats locked, so they're all gaining freely. Since I'm going a melee/necro solo/survival route, what kind of stat setup should I be shooting for? I read that they recently upped the Bushido skill Lighting strike up from 5 to 10 mana, so I can imagine that the more MP, the better. Being a melee enthusiast at heart though, I'd like to go primarily for a stat build that benefits a more "in the frontlines" playstyle, but I'd still like to have enough MP to keep myself up and running if possible. In other words, which stat distribution would best achieve an overall middle-ground that would accommodate that kind of playstyle?
Anyway, I'm sorry for the wall of text - I'm still trying to take everything in again. I'd still consider myself a new player more so than anything, so there's still a ton of stuff that I don't know about the game.
All of that said, if any of you could share with me some of that vast UO wisdom, I'd truly appreciate it. In any case, good to be back!
(Oh, and in case anyone's wondering I'm playing on Atlantic. IGN - Sen Vilan. Maybe I'll see some of you around.)
Take care
I've done a decent amount of research on the type of character I think I'd enjoy playing and so far it's a necro/samurai combination build. I've heard the name "Sampire" used to describe them, although it definitely wasn't my intention to use a cookie cutter template or anything. It's more of an "RP purposes" kind of thing lol. I've always loved the "dark knight" concept, so I'd like to stay the course with my character, regardless of how overplayed the build might be.
Anyway, here's what I had in mind currently:
120 Swordsmanship
120 Bushido
120 Parry
100 Tactics
100 Necromancy
100 Spirit Speak (for the heal mainly)
60 Anatomy
(Naturally, it will be a long while before I can ever reach the 720 point cap, with needing power scrolls and all, but I like to plan ahead )
My biggest gripe with this build is that I won't get the full benefit from anatomy and if what I've been reading is accurate, it adds greatly to melee damage.
That brings me to my first question - Does this seem like a stable build, or would it be better to sacrifice something else in favor of a greater level in anatomy?
I was hoping to keep spirit speak at a decent level because I'd like to be as survivable as possible, especially in solo situations. I figure the higher level it is, the better the heal. Not to mention, the bonus to necro spells.
And of course, with necromancy, it's got to be at at least 99 in order for VE to succeed often, unless I'm mistaken? I had actually intended to take it to 120 for the extra 4% life siphon but I figured it probably wasn't worth the loss of points from my other skills. I'm clueless about how this all plays out on the field though of course, so that's why I'm here - for advice from the true, gritty experienced adventurers!
My second question is about stat distribution - As of right now, I don't have any of my stats locked, so they're all gaining freely. Since I'm going a melee/necro solo/survival route, what kind of stat setup should I be shooting for? I read that they recently upped the Bushido skill Lighting strike up from 5 to 10 mana, so I can imagine that the more MP, the better. Being a melee enthusiast at heart though, I'd like to go primarily for a stat build that benefits a more "in the frontlines" playstyle, but I'd still like to have enough MP to keep myself up and running if possible. In other words, which stat distribution would best achieve an overall middle-ground that would accommodate that kind of playstyle?
Anyway, I'm sorry for the wall of text - I'm still trying to take everything in again. I'd still consider myself a new player more so than anything, so there's still a ton of stuff that I don't know about the game.
All of that said, if any of you could share with me some of that vast UO wisdom, I'd truly appreciate it. In any case, good to be back!
(Oh, and in case anyone's wondering I'm playing on Atlantic. IGN - Sen Vilan. Maybe I'll see some of you around.)
Take care