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*quits reading*
edit: ok, ok ... I did actually read the whole post, but if you start by dissing what many people consider the centerpiece of their game (creating and decorating a house with the treasures of their adventures), then I don't think you're going to understand how much history and meaning people get from those unusual items. I'm not a rares trader/collector, but I do care deeply about some hard-won pixels that I would be deeply saddened to find had lost their distinctiveness.
[/ QUOTE ]I did not "dis" ANYONE'S belief that the centerpiece of the game is owning a house. I too believe that owning a house, along with the other levels of customization that come along with Ultima Online are indeed what makes the game different from every other game out there (save SWG, and Sony killed that one with LucasArts's help). You are taking a very simplistic, and overly generalized view of my statement, and that's a bit silly.
I've been playing this game since October 1997, and yeah, there have been months that the only reason EA received money from me is because I owned a house, but I would not consider the mere act of owning a house to a playstyle. Certainly there may be a small handful of players that do nothing but decorate their houses, and certainly the larger goal of many other playstyles may be the acquisition of wealth in order to place into their homes, but I reiterate that the mere act of owning a house is NOT in, and of itself, a playstyle.
None of this has any particular bearing on the point that I am making either. I do have a large number of rares stashed away in a house that I like to call a museum, but the ones that are most important to me are not the ones that are unique objects that few other people have (and yeah, I have some of those too), but rather, the ones that have historical community value.
For instance, I currently have two of the remaining Dragon Knight sashes on Great Lakes, with no idea if any of the other six even exist anymore. Both of them were entrusted to me by friends, and both friends know if they ever returned to the game and asked for them back, I'd not hesitate to return them. What are they? Sashes that say "Dragon Knight" on them. I also have a Chaos Robe that was from the evil side of the same EM event, also entrusted to me by a friend, who ALSO would receive it back without hesitation if he ever asked for it.
With three pretty rare items in my hands, you might think that this is counter indicative to my point, but rather, it is illustrative of my point. First, consider that in the very same chamber that houses those three EM rares are the following items:
- a regular box filled with fruit, gems, and 2000 gp (which at the time it was gifted was a more significant amount than it is now) that represented a wedding gift to one of my in-game friends
- a dress and a sewing kit crafted by Heather (of the Cove Merchant Guild)
- a bag with a rune and a couple of cakes and a rune book and a lantern all crafted and given out as part of a couple of events held in Newcastle
Now, I have a couple of sashes and a robe that are not any more special than the names on them... maybe I should complain that no one else should be able to wear sashes and robes. It'd be just as silly as someone complaining that because display cases are now craftable that my rubble display case is now devalued.
Again, my intention is not to change rares, it is to put equivalent items into the game as craftables because they ARE something that MANY people would like to decorate their houses with, and that in MY opinion, should NOT be restricted to those few people who happened to be lucky enough to pick up the particular item when it was sitting around.
And this leads me back to my point: Anyone that would quit over that is definitely already in need of the "Cancel My Subscription" button. It's long overdue at that point.