So it sounds like what they are saying is just keep the bard skills Music and Discord. Peace is not needed because you can invis. Provoke is not needed if you can control your pet and make him attack without getting surrounded.
So that gives you a doable template. Then you can get the Taming Mastery to help you train, skill, and heal pets.
Bard Masteries need 120 in all four skills to be awesome.
Mage 120 (or Less)
Taming 120 real
Lore 120 real
Vet 120
Music 120
Discord 120
Meditation what you need.
If you choose that route you can have many of your skill points on jewelry.
The only downside to this temp is you are locked into only running the Taming mastery. Death Ray (mage mastery) is based on Magery and Eval skill so that would be weaker without the eval.
Med imo is flexible on temps now with how easy it is to build MR into a suit these days.
Liking Death Ray as an option and rolling around without a pet at times I would go:
Mage 120 - real
Eval 100 (at least) - real
Taming 120 - real
Lore 120 - real
Vet 90 - +30 jewls (group 4)
Music 85 - song woven mantel (+10 music) & +25 from jewls (group 1) [I would imbue the +10 on a clean MR3 jewel with having no med)
Disco 85 - One +20 jewel and on +15 (group 3)
This will leave you only having to hoard one legendary/major jewel (+20 Disco and 1/3 cast, sdi) and the rest should be easily imbued. For additional mods on the suit you could always drop the vet jewls off the main temp, have 2 +15 vet jewels in bank for stable slot increase when you need. Of course you will take a hit on the numbers when you vet.
Yeah, this temp will piss on the 6x120 purists.. but I am not a purist at all when it comes to that. I love my 800+ skill point temps.