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Bella
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Great post by octopusx over here at mmosite that pulls together a ton of information about the necromancer profession all in one neat little package.
For those that prefer to read it without opening a new window, here you go:
Bella
For those that prefer to read it without opening a new window, here you go:
Thank you so much, octopusx for combining all this profession-related info into one easy-to-read article!The third class/profession I will present with the info available to us so far is the Necromancer, which is by the way, my favorite class so far in Guild Wars 2.
Introduction:
Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves and others. As a scholar profession, necromancers wear light armor. A necromancer feeds on death and decay. Life force is the energy that a necromancer uses to extend his own life. Using specific skills, a necromancer builds up life force by attacking and killing enemies. A necromancer can continue fighting in the ghostly Death Shroud form until he either runs out of life force or he gets a kill, rallying back into his own corpse.
Traits:
Necromancers have five trait lines: Spite, Curses, Death Magic, Blood Magic and Soul Reaping.
Weapons:
Two-handed
Staff — long range spellcasting weapon which emphasizes AoE support via use of conditions.
Main-hand
Scepter — provides a good mix of long range offensive spells.
Axe — use powerful attacks to tear enemies at close range.
Dagger — steal an enemy's health or life force at close range.
Off-hand
Focus — make the enemy vulnerable and freeze, or remove your own conditions.
Warhorn — summon a swarm of locusts or daze enemies with the wail of the horn.
Dagger — provides support, either by weakening foes or damaging them while healing allies.
Aquatic
Harpoon — reap enemies with close range attacks or terrorize them by summoning vampiric shrimp.
Trident — thwart the enemy with offensive support and sink them into the abyss.
There are ten possible weapon sets for this profession and two weapon sets while underwater. The necromancer can equip and alternate between two weapon sets during combat.
Armor:
The necromancer is a scholar profession and thus wears light armor.
Skills:
*Profession mechanic skills
Skill types unique to Necromancer:
Marks — these are ground-targeted spells that produce a variety of effects for allies and foes. Marks are placed at a location and will trigger after a set period of time, but can be manually activated by hitting the skill again.
Minions — the necromancer summons undead minions to attack foes and do his bidding. Every minion-summoning spell has an associated secondary spell that appears after the minion has been summoned. This secondary spell changes the abilities of a minion, or destroys it for the necromancer's benefit.
Wells — wells are persistent spells that allow a necromancer to control the area around him. Created at the necromancer's location, wells affect targets within the skill's range.
Bella