hello everyone,
i have a sampire now, but i like chivarly and for healing i prefer necro instead of healing (bandage is the bad side of this skill)
so i think to have 120 chiv and sword
i want to do boss alone. so i need some advice:
1- Bushido is important for this?
2- without bushido, in this case, two handed weapon or sword and shield?
3- Resist is important with boss? with Remove Curse (with protection active) can replace resist?
help me to finalizze this template:
sword 120
chiv 100 o 120?
necro 100
tactics ?
parry ?
resist ?
suggestion?
It depends, which bosses do you intend to fight?
1) Bushido is important if:-
a) the boss doesn't have a slayer type
or
b) if you want to use a two handed weapon and Parry, though you don't HAVE to use Parry if you're fine without that defense
2) Without Bushido you can either:-
a) use a 2 handed weapon (in which case you would not have Parry on the template either)
or
b) use a 1 handed weapon with a shield and (optionally) Parry
3) Resist is not required for any boss, however, it does make some easier. Remove Curse, regardless of whether you're in Protection or not, is not a replacement for Resist.
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Instead of looking at it from the point of view that 'there's one best setup that works for everything' you need to know 'what you're going to use it for' and how 'you want to play the character'. Once you know that, templates tend to build themselves, factors you need to think about include:
-Is the boss a pain to get back to if you die (can you res in the encounter)
-Does the boss use Blood Oath (do you need Resist, how aware are you as a player of when you get hit with effects and how quick are you at removing them)
-Does the boss summon any additional monsters (do you need Whirlwind/Hit Area/Momentum Strike)
-Does the boss have counter attacks (like Stygian's breath/Dismount - are any of your abilities going to trigger them more often - like Hit Spell/Bleed/Strangle)
-Does the boss have ranged or melee attacks (Archery/Magery/Necromancy/Mysticism)
-Does the boss have any immunities (tainted life force/high resist)
-Which attacks does the boss have that hit hardest (breath/stomp)
-How can you counter act those attacks (ranged/potions/quick heals that don't require mana/stam)
-Can the boss be debilitated easily (Mana Drain/Fatigue/Discord)
-Is your character going to be ranged or melee (do you need DCI, leech caps, swing cap)
-Is your character going to be human or gargoyle (some weapon classes are better for humans, some are better for gargoyles e.g. Maces)
-Does your character need to use potions (do you need EP, Balanced, one handed)
-Do you have the resources/gold to make the suit for the template (skill increase items, a crafter/Imbuer)
-What specials are best to use (for PvM it mainly comes down to Whirlwind/Double Stike/AI)
-What Mastery's are you going to use (Onslaught, Double Strike, 100% elemental weapons)
-What weapon(s) [with the above specials] do you [have the resources/gold] to build a suit for to swing that weapon at the cap (if you're building for an AI Swords human, where are you getting SSI on the suit/weapon, how much Stam can you get on your suit, what weapon that you can swing at the cap with AI has the highest base damage)
-Are you playing offensively or defensively (Mystics/Ninjas/Spellweaving are defensive templates, while Chiv/Bush are more offensively geared)
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You know you need a minimum:-
120 Weapon skill
90 Tactics (for specials)
100 Necro (for Vamp Form)
Bushido/Parry/Resist depend on factors above
Chivalry I would say 90-120
Anatomy adds damage
Poisoning is a viable alternative/use of spare points, it will auto cure and you could even use it for parasitic poisons for more healing power
Spellweaving is an option for defense/area damage
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Personally I think you should keep it as simple as possible until you know how to play it, then you can play around with skill levels, or up things with skill items.
120 Swords
100 Tactics
100 Necro
100 Chiv
100 Bush
100 Parry
100 Anat