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[Imbuing] My tweaked imbuing guide.

The Scandinavian

Certifiable
Stratics Veteran
Stratics Legend
Hi there,

I promised in an earlier thread that I will post what I did to get legendary imbuing.
This is not that incredible different that what others have said but I will point out a few things instead of taking it for granted that all of you know it already.

I know that many have made it already but this is not for those that have unlimited resource and time, it is for the rest.

Most important of all is to get a scroll as soon as possible, at least around 90 in skill.
115 scroll is enough, you can get a 120 later. If you eat a scroll sweetspot for gaining is moved so you can gain at higher successrates.

I killed daemons to get residues and always got a few essences per filled unravel bag so that should not be a problem .The reason I started to note what I did was that I saw errors in the guides I followed from start, because of that my guide starts at 97 skill.


Time to start with two properties.
Keep in mind that if you are making a macro you need the first property to be successful otherwise the second property will not be as efficient.
I made only one macro because I did not know how to solve it with two macros.
I eyeballed the macro and if I failed one first property I stopped the macro.
Later on Petra posted how to make multiple macros for two or more property training.

97.0-100.0
Reflect physical damage ( RPD) 10, 3 magical residues (MR), 6 citrines. 1 time
Lower reagent cost (LRC) 5 , 1 magical residue, 2 ambers. 9 times

I wanted to check how much MR I get back with unravel and if it is better to make the second property less than 10 times , so I write down 50 unravels and got back about 1,5 MR per unravel.
You get back less than what the first property cost so conclusion is to make as many as possible of the second property.

Used 886 mr,1390 Ambers,846 Citrines.

You can expect to use less resources because I actually tried with some different numbers on second property before I tested it.


100.0-102.0
RPD 11, 3 + 7 ,1 time
LRC 6, 1 + 3 ,9 times
Used 1032 MR, 2466 ambers, 1155 citrines.

102.0-102.1 GGS

102.1-104.0
RPD 11, 3 + 7 ,1 time
LRC 6, 1 + 3 ,9 times
Used 629 MR, 1498 ambers, 700 citrines.

104.0-106.0
RPD 12, 4 + 8 ,1 time
LRC 7, 1 + 3 , 9 times
Used 1043 MR, 2160 ambers, 1168 citrines.

From 100.0-106.0 I actually made the second property only 5 times. This means you can expect less MR to be used. From now on I always made total of 10 times.

Total from 97.0-106.0
Used 3590 MR, 7514 ambers ,3869 citrines.

If you have not already got a 120 scroll it is time to do it now.

106.0-108.0
RPD 13, 4 + 8 ,1 time
LRC 7, 1 + 3 ,9 times
Used 947 MR, 2238 ambers, 728 citrines.

108.0-108.8 GGS. I soulstoned skills so I got under 350 total skill .Because of that I got two GGS per day !!


108.8-110.0
From 108.8 to 120.0 I tried to put the third property to 60 sucessrate.
RPD 11, 4 + 8 ,1 time
LRC 5, 1 + 2 , 1 times
Luck 34 1 + 3 , 8 times
Used 614 MR, 128 ambers, 1911 citrines.

110.0-111.0
RPD 12, 4 + 8 ,1 time
LRC 5, 1 + 2 , 1 times
Luck 32 1 + 3 , 8 times
Used 1023 MR, 188 ambers, 2987 citrines.

111.0-112.2 Haha,I got 3 gains on the last item made…
RPD 12, 4 + 8 ,1 time
LRC 5, 1 + 2 , 1 times
Luck 34 1 + 3 , 8 times
Used 669 MR, 128 ambers, 1923 citrines.
112.2-113.0
RPD 13, 4 + 8 ,1 time
LRC 5, 1 + 2 , 1 times
Luck 35 1 + 3 , 8 times
Used 465 MR, 80 ambers, 1354 citrines.

113.0-114.0
RPD 13, 4 + 8 ,1 time
LRC 6, 1 + 3 , 1 times
Luck 34 1 + 3 , 8 times
Used 1010 MR, 315 ambers, 2851 citrines.

114.0-114.3 GGS

114.3-115.0
RPD 13, 4 + 8 ,1 time
LRC 7, 1 + 3 , 1 times
Luck 35 1 + 3 , 8 times
Used 233 MR, 78 ambers, 659 citrines.

115.0-116.1 Got a gain on the first item after I had made my goal.
RPD 13, 4 + 8 ,1 time
LRC 7, 1 + 3 , 1 times
Luck 39 1 + 3 , 8 times
Used 1278 MR, 308 ambers, 3672 citrines.

116.1-116.2 GGS

116.2-117.1 Got a gain on the first item after I had made my goal.
RPD 13, 4 + 8 ,1 time
LRC 8, 2 + 4 , 1 times
Luck 39 1 + 3 , 8 times
Used 826 MR, 344 ambers, 2124 citrines.

117.1-117.5
RPD 13, 4 + 8 ,1 time
LRC 9, 2 + 4 , 1 times
Luck 39 1 + 3 , 8 times
Used 378 MR, 152 ambers, 968 citrines.


Total from 106.0-117.5
Used 7500 MR, 4000 ambers ,19200 citrines.



117.5-118.0

I made jingasas with dull runic hammer.
Items were sorted in 1 propery bag and two property bag. Note that self repair is NOT considered to be a property and will be removed.
Depending on what properties jingasa had I imbued with RPD,LRC or luck.

Used 428 MR, 328 ambers, 715 citrines.


118.0-119.0
Used only 2 property jingasas.
Used 838 MR, 1044 ambers, 866 citrines.

119.0-119.5
Used only 2 property jingasas
Used 1022 MR, 686 ambers, 1341 citrines.

119.5-120.0
Shadow runic hammers to always get 2 properties and higher intensities.
Used 188 MR, 106 ambers, 183 citrines

Total from 117.5-120.0
Used 2500 MR, 2200 ambers ,3100 citrines.



Time to sum it up.

Total from 97.0-120.0
Used 13500 MR, 13600 ambers ,26200 citrines.


*Get a scroll as fast as possible.
*Never quit training with a gain, probability to get more gains in next tries is very high.
*Instead of using runic hammer for making residues use them to save resources.
115.0-117.0 use one property items from dull runic hammers.
117.0-118.5 use two property items from dull runic hammers.
118.5-120.0 use two property items from shadow runic hammers.


Regards
The Scandinavian
 
O

Old Man of UO

Guest
I am imbuing loot that I've gathered with my melee'er and not making the jingases or burning runic hammers. My melee'er carries an unravelling bag and when it gets full he unravels with zero imbuing skill, just yielding magic residue. The rest of the loot I set aside for imbuing skill gains. The amount of magic residue and gems that I use are pretty close to what you are showing up to my current level of 110. Skill gains are pretty steady this way, and the amount of time it takes me to gather the loot is probably less than the time it takes someone else to get the runic hammers, ingots and craft the armor to use for imbuing.

The downside of using loot to imbue for skill gains is that it requires you to pick and choose which one or two properties to imbue, so you can't use a macro. I'll add luck, or one of the resists, until I am in my sweet spot. I don't imbue shields or bows, but rather just unravel them because they are pretty costly to imbue.

You aren't always adding the same property each time, so this method actually requires learning a bit of knowledge about the imbuing skill to work correctly. Some people would consider that a downside, too.
 

The Scandinavian

Certifiable
Stratics Veteran
Stratics Legend
Hi there,

yes it is possible to do it in many different ways.

The reason I post is that they who do not know how to do it get a guide of ideas to follow.The guide is not for those who know how to do it,have unlimited resources and time.


Regards
The Scandinavian
 
O

Old Man of UO

Guest
Hi there,

yes it is possible to do it in many different ways.

The reason I post is that they who do not know how to do it get a guide of ideas to follow.The guide is not for those who know how to do it,have unlimited resources and time.


Regards
The Scandinavian
Petra's Guide already does this. I was jut pointing out for those who don't have unlimited resources and time that there are better ways than to just use standard macros. It's actually faster, and cheaper, NOT to macro the skill gains, but you do have to do a lot of clicking.
 

Storm

UO Forum Moderator
Alumni
Stratics Veteran
Stratics Legend
Awards
1
I am imbuing loot that I've gathered with my melee'er and not making the jingases or burning runic hammers. My melee'er carries an unravelling bag and when it gets full he unravels with zero imbuing skill, just yielding magic residue. The rest of the loot I set aside for imbuing skill gains. The amount of magic residue and gems that I use are pretty close to what you are showing up to my current level of 110. Skill gains are pretty steady this way, and the amount of time it takes me to gather the loot is probably less than the time it takes someone else to get the runic hammers, ingots and craft the armor to use for imbuing.

The downside of using loot to imbue for skill gains is that it requires you to pick and choose which one or two properties to imbue, so you can't use a macro. I'll add luck, or one of the resists, until I am in my sweet spot. I don't imbue shields or bows, but rather just unravel them because they are pretty costly to imbue.

You aren't always adding the same property each time, so this method actually requires learning a bit of knowledge about the imbuing skill to work correctly. Some people would consider that a downside, too.
this is how I did it also! worked well for me!
 
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