I
imported_remflyer
Guest
I think our game needs more money drains but ones that are enticing and not punitive. I liked the idea someone posted about EA creating more rare pets and allowing sell back on pet carriers only. This has always been a fun and great money drain.
Suzi Q's post on skilling options gave me another idea. What if we could pay EA in simoleans for a faster than 118% skilling speed. Not sure the best way to implement this but one idea would be to have special objects for each skill that when you clicked on them would offer you a menu of speed and prices. EA would deduct simoleans from your avatar's account for every minute that you used that skill object. Skill houses would then have to purchase the new skilling objects if they wished to offer this service. The new skill objects could look like the old ones but with an icon attached to show they were super skilling objects.
What other things would entice you to willingly part with your hard earned simoleans?
Suzi Q's post on skilling options gave me another idea. What if we could pay EA in simoleans for a faster than 118% skilling speed. Not sure the best way to implement this but one idea would be to have special objects for each skill that when you clicked on them would offer you a menu of speed and prices. EA would deduct simoleans from your avatar's account for every minute that you used that skill object. Skill houses would then have to purchase the new skilling objects if they wished to offer this service. The new skill objects could look like the old ones but with an icon attached to show they were super skilling objects.
What other things would entice you to willingly part with your hard earned simoleans?