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Misconceptions of the forum, now.

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Corpin

Journeyman
Stratics Veteran
Stratics Legend
Trammies have no basis to affect a fel players gaming experience yet they do.

PvPers are all sociopath trolling a-holes right?

Yet its always the trammie players that get threads closed because of ludicrous behavior on their biased and ignorant views of how I, a FEL PLAYER should experience UO.


Alright, I vote for a new movement. Don't change Fel at all, just take EVERYTHING away from trammel. Thanks.
 

CovenantX

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
They tried in every pvp-related thread before (even if it doesn't effect them), nothings going to stop it unfortunately.

Alright, I vote for a new movement. Don't change Fel at all, just take EVERYTHING away from trammel. Thanks.
I'd be happy with this, but it won't happen. *Pretends to think everything will be fine* :sad3:
 

Surgeries

Grand Poobah
Stratics Veteran
Stratics Legend
Trammies have no basis to affect a fel players gaming experience yet they do.

PvPers are all sociopath trolling a-holes right?

Yet its always the trammie players that get threads closed because of ludicrous behavior on their biased and ignorant views of how I, a FEL PLAYER should experience UO.


Alright, I vote for a new movement. Don't change Fel at all, just take EVERYTHING away from trammel. Thanks.
I'm playing the same place I started when I first logged in to UO pre UO:R. The rules and regulations that applies to two shards out of many doesn't hold any affect in ALL the other shards. If seige wasn't so dead, I would be there.
Fel...like Siege...allows PKs a lot of places. Siege allows the opportunity to PK others more places indeed...but it is principles that should be evaluated. The only reason it offers PK opportunities more places is that Siege tries to capture the original spirit of UO, where anything goes anywhere at all.

It would seem, logically speaking to observe the following:

Siege allows PKs EVERYWHERE.

Fel allows PKs EVERYWHERE.

Trammel allows NO PKs...Just Guild Warfare

Siege is Dead.

Fel is Dead.

Trammel has a lot more players and content than Fel or Siege.

So, it very well could be that PKs have an extreme detrimental effect on the number of players that will play particular facets or shards for most people. Not all, mind you, but most. It seems more players than not really would rather not engage in completely non-consensual PvP.

Since PKs force non-consensual PvP on other players, and since areas frequented by PKs have far less players and/or content as they have less players to provide content to...(a resource drain for any Dev team), then a logical conclusion that limiting the opportunities for PKs to get their jollies actually aids in the longevity of a game, increases player satisfaction, could easily be drawn from this logic.

Hence, although Fel is a part of the game, just as Siege is, the stubborn resistance to changing from the known detrimental model (i.e. allow PKs free reign) to a PvP model that works VERY well ala any Consensual PvP model like Chaos Order or other PvP switch that gives a choice could boost subscriptions for the game at the very least, and get a LOT more folks to Fel.

One could argue that way too many Fel players would quit over such a change. I can't speak to anything but the logic from above. PKs only enhance game play for a very small number of players, based on history and objective observation. Some love it..most do not.

So...to want to hold onto keeping Fel non-consensual now that Power Scrolls are so "devalued and unneeded" according to many is likely more of a hindrance than a boon to Fel. Not sure what the solution is, but I know for myself and my wife, if they had entire suits that had 150 resists each and a God Mode button to press dropped in Fel, I would just buy it from someone else. We do not like non-consensual PvP.

I do find it amusing that the "Trammies are scared of evil PKs" statement is the red herring offered by many players that post here that like non-con PvP to almost try to taunt Trammies to come to Fel. It isn't about "Evil"...it's about "Annoying and Not Fun". If YOU were to engage in a PvP fight and suddenly, as your opponent gets you to half health, 6 of his friends show up and gank you...and this was to happen virtually every time you go out...over and over and over and over and over and over and over and over and over and over...every time you try to go find a decent fight this was to happen to you...YOU could possibly enjoy it, possibly. Many, many people would not. What is the fun in that type of game play?

So...if you are wondering why there is a lack of attention and additions to Fel, hopefully this will explain it. There needs to be some way to get people to WANT to play the PK type of PvP instead of a consensual type, otherwise, based on history and mountains of empirical evidence, this part of the game will likely never change to suit people that enjoy the PK type of the game.

And Fel and Siege will remain shards with very low populations as well.

But at least in Fel and on Siege people can be killed anywhere a PK wants that won't get them guard whacked...so I guess that makes it fun for someone that likes to PK others.

Hopefully this will help clarify the situation, at least from what I think is an objective and fact based stance.
 

ShadowTrauma

Seasoned Veteran
Stratics Veteran
Stratics Legend
I tried to give you a heads up in the other thread Corpin, but I guess I failed on making one of my points clear. No topic will ever succeed that pits the facets against one another. There should be no Fel vs. Tram talk, they are both aspects of the game now and "trammies" can be loosely considered derogatory in these types of conversations. It would be in the best interest of a "Fel" player to stick to the topic of improvement suggestions or inquiries and ignore the personal differences that so often spring up.

Surgeries, Really well written post, I enjoyed it alot.
 
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CovenantX

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
It's not fun now, because you can do it both places Tram & Fel.

So what would adding "New" exclusive content to fel do? force trammies to go there, if they want the special drops? Well guess what? It would force PvPers to go there if they want the drops too...
 

Corpin

Journeyman
Stratics Veteran
Stratics Legend
Fel...like Siege...allows PKs a lot of places. Siege allows the opportunity to PK others more places indeed...but it is principles that should be evaluated. The only reason it offers PK opportunities more places is that Siege tries to capture the original spirit of UO, where anything goes anywhere at all.

It would seem, logically speaking to observe the following:

Siege allows PKs EVERYWHERE.

Fel allows PKs EVERYWHERE.

Trammel allows NO PKs...Just Guild Warfare

Siege is Dead.

Fel is Dead.

Trammel has a lot more players and content than Fel or Siege.

So, it very well could be that PKs have an extreme detrimental effect on the number of players that will play particular facets or shards for most people. Not all, mind you, but most. It seems more players than not really would rather not engage in completely non-consensual PvP.

Since PKs force non-consensual PvP on other players, and since areas frequented by PKs have far less players and/or content as they have less players to provide content to...(a resource drain for any Dev team), then a logical conclusion that limiting the opportunities for PKs to get their jollies actually aids in the longevity of a game, increases player satisfaction, could easily be drawn from this logic.

Hence, although Fel is a part of the game, just as Siege is, the stubborn resistance to changing from the known detrimental model (i.e. allow PKs free reign) to a PvP model that works VERY well ala any Consensual PvP model like Chaos Order or other PvP switch that gives a choice could boost subscriptions for the game at the very least, and get a LOT more folks to Fel.

One could argue that way too many Fel players would quit over such a change. I can't speak to anything but the logic from above. PKs only enhance game play for a very small number of players, based on history and objective observation. Some love it..most do not.

So...to want to hold onto keeping Fel non-consensual now that Power Scrolls are so "devalued and unneeded" according to many is likely more of a hindrance than a boon to Fel. Not sure what the solution is, but I know for myself and my wife, if they had entire suits that had 150 resists each and a God Mode button to press dropped in Fel, I would just buy it from someone else. We do not like non-consensual PvP.

I do find it amusing that the "Trammies are scared of evil PKs" statement is the red herring offered by many players that post here that like non-con PvP to almost try to taunt Trammies to come to Fel. It isn't about "Evil"...it's about "Annoying and Not Fun". If YOU were to engage in a PvP fight and suddenly, as your opponent gets you to half health, 6 of his friends show up and gank you...and this was to happen virtually every time you go out...over and over and over and over and over and over and over and over and over and over...every time you try to go find a decent fight this was to happen to you...YOU could possibly enjoy it, possibly. Many, many people would not. What is the fun in that type of game play?

So...if you are wondering why there is a lack of attention and additions to Fel, hopefully this will explain it. There needs to be some way to get people to WANT to play the PK type of PvP instead of a consensual type, otherwise, based on history and mountains of empirical evidence, this part of the game will likely never change to suit people that enjoy the PK type of the game.

And Fel and Siege will remain shards with very low populations as well.

But at least in Fel and on Siege people can be killed anywhere a PK wants that won't get them guard whacked...so I guess that makes it fun for someone that likes to PK others.

Hopefully this will help clarify the situation, at least from what I think is an objective and fact based stance.
I agree with your post. But I feel like my point keeps getting overlooked. I am not trying to bring more people into fel, I'm trying to keep the fel people in fel. There is no benefit, and a whole lot of hindrances.

I know the Fel players are of a small community, but as paying subscribers we should have the same chance on our preferred facet as everyone else. I'm not asking for "sheep" to come over so I can drop them in three spells and trolololol all the way back to my house. I'm wanting Equal opportunities for the fel players as the trammel players.

If something was added to fel that held the impact the powerscroll fights once had, I wouldn't complain, but its not my goal. PvPers will buy something you can only get in tram and not complain, why couldn't tram players purchase more then just powerscrolls from fel players?

I just want balance, not conflict, not trolling and certainly not forced pvp. I just want equal opportunities.
 

swroberts

Journeyman
Stratics Veteran
Stratics Legend
Every player has every opportunity to play every aspect of the game. All content is available. The only exception is murderers.... So how can any of you PVPer's play the card of there is danger in the world and there is danger in the game, then complain how your murderer doesn't have the same freedoms as a productive blue member of the UO society.

I'm going to spill the big secret, and the Trammy Mafia might come get me but here it is....*sighs*...*whispers*..Log out your murderer...Log in a blue...Gate to Trammel...All content you seek shall be yours...

There...That should solve all Felluca vs Trammel content posts....
 

kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
You should come try Siege... The PvPers there are really pretty lame. They only prey on new folk and non pvpers. Just saying.
 

Sauteed Onion

Lore Keeper
Stratics Veteran
You should come try Siege... The PvPers there are really pretty lame. They only prey on new folk and non pvpers. Just saying.
I actually made a character on siege; granted it was late night but I ran around for about 2 hours, and didn't see a single person, anywhere. Some occasional general chat was interesting; but I think the entire 2 hours I spent there was maybe 5 comments made.

Years ago though, I went to Mugen; and was running around Tokuno lands and came across a random Japanese player, who had his whole "plot" (no house, just a bit plot of land) covered in 1 mil checks, and some stacked like 4 or 5 high @ _@. I think I spent about as much time there and he was the only person I saw.
 
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Berethrain

Slightly Crazed
Stratics Veteran
Stratics Legend
Surprised this thread was allowed to be remade after being locked. Isn't that a no no?
 
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kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
*sighs* I wish I could convince you how really cool Siege is. I have tried for almost ten years. I quit trying due to the fact I am a Stratics volunteer. It would be unbecoming of a Stratics Mod to promote one rule system over another.
 
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