Its nice that they are trying to get us new players... but this also penalizes those of us who play here as our home shard. I really hope they limit it to a small house or something...They are looking into people owning 1 house on Siege and can own 1 house on the other shards without penalty to revitalize siege. Awesome! Long time in the waiting.
Thoughts?
I doesnt seem fair to the current sp player base to me.They are looking into people owning 1 house on Siege and can own 1 house on the other shards without penalty to revitalize siege. Awesome! Long time in the waiting.
Thoughts?
The simple answer would be to have the prodo shards always be the primary house. And the siege house has to be manually refreshed, just like in the old days. That would at least make em log in, and might keep some of the clutter down.I doesnt seem fair to the current sp player base to me.
If i place a house on my main account (which is always paid for) on sp its will remain there perminately. Even if I never log onto the shard. Multiply that a few hundred/thousand times and fast forward a few years and I see housing headache for the "real" sp player base. Low population with limited housing doesnt seem like a good idea to me in the long run.
Now, if they were to place rules to protect the current "active" sp player base I'd be all for it.
Good call.I think the second houses should be limited to the areas we can not place in on Malas.
I think that if you hadn't come in here and told us this, none of us would have heard about it. I would be very happy with this if it didn't screw over Siege in favor of the RMTers or others who would abuse it.They are looking into people owning 1 house on Siege and can own 1 house on the other shards without penalty to revitalize siege. Awesome! Long time in the waiting.
Thoughts?
That means you can move in next door to me on CatskillsI think the second houses should be limited to the areas we can not place in on Malas.
If they allow an account a second house that can ONLY be placed on siege, it should be 'refreshed' by an owner opening the door, at least weekly or at the outside monthly (certainly not longer than this, and has to be a physical 'open door' by the account owner not just a paid up account) or go into decay (ie have it's own special decay rule as a "2nd" legally placed Siege house.)
A second house placed on any other shard will work as normal and put the first placement into decay on whatever shard it is on with the normal timer etc. You don't want a bunch of ppl flocking over, placing houses to 'try' siege, then never playing there and leaving their houses standing 'just in case, one day, maybe.... ' they may play.
First placed houses (on Siege) ie flagged as the accounts only house should operate as per normal housing rules.
None of this place a house, and pay 3 monthly never to actually 'use' the thing which sits forever and day taking up real estate. This is not fair to existing siege players. Nice to revamp the shard however, second houses should be used or lost.
On the surface it would seem a simple fix, but just like in the old days, it puts them at a risk of loosing thier home if they choose to go on vaction irl, or just decide to take a break from uo. I go weeks at a time with out even logging into uo due to rl. Now if I was to log in my main shard and find my house gone due to a promo that was ment to bring more players... I might start shopping for some red hair dye if you know what i mean!The simple answer would be to have the prodo shards always be the primary house. And the siege house has to be manually refreshed, just like in the old days. That would at least make em log in, and might keep some of the clutter down.
Oh, so now that Siege has had its first "Mesanna roulette" event, everyone who wants to get the Mesanna items needs a character there so they can get the items and sell them for insane prices. Next thing we know we'll have pumpkin dyeing events. It's really bizarre how people you've never ever seen posting in the Siege forum were all of a sudden posting there today selling Mesanna lanterns for 50 million gold.The entire idea is to get more people interested in this shard since it had always been considered the "step child" shard. But I am happy to see Mesanna is taking actions in trying to make this shard better. They have recently hired on a new EM who people say looks very promising etc.. So all these new improvements hopefully will get more people excited about this shard. I am sure if these changes proves to be positive over time that Mugen will soon after receive the same treatment.
Oh, so now that Siege has had its first "Mesanna roulette" event, everyone who wants to get the Mesanna items needs a character there so they can get the items and sell them for insane prices. Next thing we know we'll have pumpkin dyeing events. It's really bizarre how people you've never ever seen posting in the Siege forum were all of a sudden posting there today selling Mesanna lanterns for 50 million gold.
I'm so disgusted right now.
Not everyone on Siege is a PKer or even PvPs.The upside is everything stays in Siege I would think Siege players would want more trammies there so more to kill
You can move in with me if you want. I have three houses there that I pay for every single month and visit almost every single day, too!!I'd play Siege if kelmo would let me move in with him.
Are you as cute as kelmo?You can move in with me if you want. I have three houses there that I pay for every single month and visit almost every single day, too!!
I don't think many people have money enough to be placing houses on Siege all willy-nilly. Unless they are buying gold. Would that many people buy Siege gold just to place a house they wouldn't use?What about a "Siege loyalty" to place a house there (starting 7 days before they allow second houses) so these houses actually go to people who will actively play the shard. All current players would be grandfathered into the system of course, but it would be like housing in Ter Mur. Working up a character's skills and/or time played (moving, not standing around) would gain the loyalty.
The player base on Siege changes all the time, houses should be for the ones, who active play the shard. Some may be active today, but gone in a month. There house should not stay, if a player stop logging in to Siege.What about a "Siege loyalty" to place a house there (starting 7 days before they allow second houses) so these houses actually go to people who will actively play the shard. All current players would be grandfathered into the system of course, but it would be like housing in Ter Mur. Working up a character's skills and/or time played (moving, not standing around) would gain the loyalty.
Making gold on Siege is not hard. Alot try to play Siege, they stay a month or two, then they give up getting their friends to follow or they miss having more than one char slot and go back to their old shard. They would all place a house on Siege in their first week on Siege.I don't think many people have money enough to be placing houses on Siege all willy-nilly. Unless they are buying gold. Would that many people buy Siege gold just to place a house they wouldn't use?
A lot of people have characters on Siege that were created years ago and have never been used for much other than collecting holiday and event items. So any kind of "Siege loyalty" system probably shouldn't rely solely on the creation date of a character.What about a "Siege loyalty" to place a house there (starting 7 days before they allow second houses) so these houses actually go to people who will actively play the shard. All current players would be grandfathered into the system of course, but it would be like housing in Ter Mur. Working up a character's skills and/or time played (moving, not standing around) would gain the loyalty.
Not if you hunt and kill the gold farmers. Don't houses cost more on Siege just like everything else? Isn't the point of siege that there is no Trammel and therefore no safe place to do things like farm up gold?Making gold on Siege is not hard. Alot try to play Siege, they stay a month or two, then they give up getting their friends to follow or they miss having more than one char slot and go back to their old shard. They would all place a house on Siege in their first week on Siege.
We do not want that house to stay and steal a spot for the next one tho try out Siege.
If we not get limit this houses, it will hurt Siege badly and a new guy will have to pay mills for a small house as it will be almost impossible to place a house.
Classic houses cost about twice as much on Siege as elsewhere, but custom plots and construction costs are the same as on other shards.Not if you hunt and kill the gold farmers. Don't houses cost more on Siege just like everything else? Isn't the point of siege that there is no Trammel and therefore no safe place to do things like farm up gold?
It does work that way does it not? Mesanna announced you can have a prodo house and a Siege house. It works both ways. How could it not?I wonder how the people who think this is such a fabulous idea would feel if the situation were reversed and it was announced that everyone who's had a house on Siege all of a sudden can place a second house on Atlantic without jeopardizing their Siege house.
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In my example, only one prodo shard (Atlantic) gets the pleasure of an influx of Siege players. Over 800 new houses.It does work that way does it not? Mesanna announced you can have a prodo house and a Siege house. It works both ways. How could it not?
Don't think anyone wants to play anywhere else nowadays.In my example, only one prodo shard (Atlantic) gets the pleasure of an influx of Siege players.
Seriously, though, can you imagine if even half of the current players (let's just use 50k as a wild guess for the total population) decided to try to do this? 25,000 new houses on Siege? How is that fair to the people who've stuck by it all these years and paid full subscription price for their home or for people who seriously want to give it a try and aren't just going to place a house that they have no real intention of using? 25,000 new houses on a shard that has no Trammel facet, where gating is mysteriously borked in Ter Mur and several housing areas in Tokuno and Malas, and where every non-mage character has to run to get anywhere if they don't own crystal portals or have their house connected via a teleporter pad to someone else's house that's equipped with crystal portals or have mage friends to gate them around? It's just dumb.Don't think anyone wants to play anywhere else nowadays.