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Masteries being stopped when taking more then 30 damage : Can this be worked around somehow ?

popps

Always Present
Stratics Veteran
Stratics Legend
Masteries can be stopped by taking more than 30 damage and since casting them cost more mana then their upkeep, having this happen too often means seeing quite a good deal of mana go awat from having to recast them...

Is there a way to avoid this interruption of the Mastery songs when taking a heavy hit ?

How ?
 

popps

Always Present
Stratics Veteran
Stratics Legend
dont get hit :)
Thanks for the suggestion.... any other way to get around this annoying issue, other then not getting hit ?

Unfortunately, with Monsters around, it is quite difficult not to get hit.... I was hoping that there was some other way to work around this issue so as not to be forced to have to recast the Bard Mastery songs with relevant expenditure of Mana if this happens too often....

A high Defense Chance Increase suit on the Bard would not help much in this sense, as it would not address hit from spells, only melee hits....

I tried with Resisting Spells skill but, even at 110 skill, it still does not help much as there is Monsters out there who can well damage through Resisting Spells for 30 damage or more thus interrupting the Bard Mastery songs....

Has anyone found an effective way around this annoying problem ?

Thanks !
 
Last edited:

The Doctor

Seasoned Veteran
Stratics Veteran
UNLEASHED
Have you tried using area peacemaking (non targeted peacemaking) and using a pet to get get their attention. I am assuming you are running a bard tamer since you have not mentioned specifics on your spec and the situation. It's going to happen as a bard just gotta find ways to work around it as a support spec.
 

popps

Always Present
Stratics Veteran
Stratics Legend
Have you tried using area peacemaking (non targeted peacemaking) and using a pet to get get their attention. I am assuming you are running a bard tamer since you have not mentioned specifics on your spec and the situation. It's going to happen as a bard just gotta find ways to work around it as a support spec.
From your reply I assume that so far, noone has found a way around this problem other then really "not getting hit"....

I was hoping that some Bard might found a way to still keep up with the Bard Songs and not get interrupted, even when getting hit for 30 points of damage or more....
 

fonsvitae

Journeyman
Stratics Veteran
I was hoping that some Bard might found a way to still keep up with the Bard Songs and not get interrupted, even when getting hit for 30 points of damage or more....
I am on Siege and having legendary wrestling has its benefits there; among them, mitigating the issue you raise.

I use 120 Wrestling; one may also squeeze in 120 Parry by removing Bushido in the below example, but I like my dirty bird and the Confidence heals.

120 musicianship
120 discordance
120 peacemaking
120 provocation
120 bushido
120 wrestling
*

120 meditation
*

*If the situation is mana intensive (i.e., Discord mastery debuffs will be often used), I will drop the wrestling for meditation; otherwise, 30 Meditation from jewels and sufficient Mana Regeneration (around 30) will keep both Provocation or Peacemaking buffs running fine and at no loss to mana pool.
 

The Doctor

Seasoned Veteran
Stratics Veteran
UNLEASHED
As far as getting hit by spells or AoE there is no way really. Wrestling or a good mage weapon (-15 mage with MR 9 on it) will help with melee. Area peace helps calm area so you can get agro on pet. It is working as designed the way it is. Most use bard on second account as support instead of main for this reason, gotta have them hang back if you are doing this and use warrior to gain agro. So don't get hit is the only answer to this problem and we all use our skills to figure out ways of making this happen. Use you skills to figure out the way that works for you given the situation.
 

popps

Always Present
Stratics Veteran
Stratics Legend
I am on Siege and having legendary wrestling has its benefits there; among them, mitigating the issue you raise.

I use 120 Wrestling; one may also squeeze in 120 Parry by removing Bushido in the below example, but I like my dirty bird and the Confidence heals.

120 musicianship
120 discordance
120 peacemaking
120 provocation
120 bushido
120 wrestling
*

120 meditation*

*
If the situation is mana intensive (i.e., Discord mastery debuffs will be often used), I will drop the wrestling for meditation; otherwise, 30 Meditation from jewels and sufficient Mana Regeneration (around 30) will keep both Provocation or Peacemaking buffs running fine and at no loss to mana pool.
@fonsvitae

Thanks, how do you deal, though, with spellcasting Monsters ?

It is not unusual to get hit by 30+ damage spells and this, even when using 120 Resisting spells....
 

popps

Always Present
Stratics Veteran
Stratics Legend
It is working as designed the way it is.
What I fail to understand, is why it was Designed to work that way...

I mean, I can sure understand the songs stopping when one runs out of mana but when hit ?

Why should the songs stop when hit "automatically" and not with the Bard voluntarily stopping them ?
 

Specialist

Seasoned Veteran
Stratics Veteran
imagine ur a bard ur playing ur song in battle to inspire ur allies twittle twittlely twit. Right now imagine a big beefy boy waps u upside the head mid song stunning u a bit and forcing u to stop twittling. Do you believe you would be able to pick up the song where u left off with out missing a beat? The beefy boy has screwed up ur song and now u must start from the beginning. Think of it like when a mage is casting and a beefy boy hit them and they fizzle the beefy boy breaks the concentration.
 

fonsvitae

Journeyman
Stratics Veteran
@fonsvitae

Thanks, how do you deal, though, with spellcasting Monsters ?

It is not unusual to get hit by 30+ damage spells and this, even when using 120 Resisting spells....
As a bard, whether playing by oneself or with others, the approach is not to go toe to toe with the mobs; bards are not tanks. The point is that a bard should not be constantly in harms way: if you are asking to be able to do this and still benefit from mastery songs, this is not the how the game is designed nor is it a privilege any other class has, except for maybe the training dummy (which does bear the remarkable ability to be hit and have no change in status).

Regarding occasionally being hit, it happens and can be mitigated as many above have mentioned. One may gain respite from a hot situation with an area peace or an invisibility potion until control may be established via provoking, for instance. There are many tactics a bard may use to establish control and, until this time, one will have to move around quite a bit (this is why provocation bards are known to be especially good dancers).

So, in answer to your question regarding spellcasting mobs, the advice is the same as with the rest: you've learned the songs, now you have to learn the dance.
 

Specialist

Seasoned Veteran
Stratics Veteran
i run a mana regen/hp regen suit with lower mana cost and then i run the peacemaking bard mastery song and to be honest i rarely die anymore. when i do get hit with damage that turns my songs off my regen from the suit keeps me alive long enough to turn them back on and the mana regen on the suit make it so i usually have enough mana to keep recasting if need be. the only time i really have a big problem with my songs being turned of is with scalis cause of his aoe big hit spell that he does pretty often. with that its just a matter of standing far enough back.
 

Ang7

Sage
UNLEASHED
I don't think protection works. I had it on earlier in game and still got my songs turned off if i took heavy hits.
 

Cork

Sage
Professional
Stratics Veteran
UNLEASHED
I run protection on my bards and still get my mastery knocked off.
 

805connection

Sage
Stratics Veteran
Hey man,

I use a bard for PVP, and it is unavoidable but manageable.

The first thing you need to do is fix your template and understand what you are trying to do. A peerless build will be different than a Spawn build and a roof build.
A few things you need to know are the Spells are FC based. They require no mana to put them on, only to hold them.
The Buff itself will stay on about 4 seconds after taking that 20+ damage; recasting the spell is a fast as a weaken so that you can take the damage recast the spell, and it will never drop.

If you Want to do a peace bard and run the peace mastery or Provo, I recommend using a mystic mage.
Mystic
Focus
Peace/Provo
Music,
Discord,
Magery.

Focus helps with mana upkeep,
Rock form gives you 75 of each resist,
Rising colossus to take aggro,
Magery to use mage weapon.
 

DreadLord Lestat

Forum Moderator
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Social Media Liaison
Wiki Moderator
UNLEASHED
I don't think they cost mana to start them, but if you have no mana, I think it will end almost immediately.
 

805connection

Sage
Stratics Veteran
No, it does not, just to keep them up. In Pvp you need to have 4fc for your buffs because when you get put into an Oh **** siutation you can pop it... and that damage reduction would be the difference between life and death for 4 seconds.
 

gwen

Slightly Crazed
This thread is pointless. If you are running a mastery, get hit for a certain amount, the bard songs stop. That's it. There is nothing else to say. No eater, no protection, no nothing is gonna stop it.

Hit for a certain amount, bard song stops. Done.
Decreasing rate of such hits by using armor refinements works pretty good. If you are running 55 LMC bard - they help a lot.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
The short answer, as has already been said is 'no' or 'don't get hit'. I run a pure bard with only magery & medi, all real 120 skill. 40 lmc 30 MR. I mostly play support on guild hunts with this char, so it's important I keep up the songs. When I get hit or killed, if mana is at a critical level, I use a urali trance potion to give me a boost. A surge shield with Mana regen and a mana phasing orb can also help with a temporary mana deficit. They have cool down periods, but it's not like a bard is getting hit frequently, or shouldn't be. One use is usually all that's needed.
 

gwen

Slightly Crazed
@Petra Fyde check how hard you are hit when song stops(I mean keep track of those numbers)
May be changing to non - medable with refinements + focus instead of med (or even resist spells to avoid mana drain) will be beneficial?
Don't forget about barded swampy ability to reduce damage. And peace buff.
Some nasty blows still can be above 30 but I rarely get hit this hard.
I recently just found how good refinements are. At the event beginning my samp was killed at any time I face 2 para hell hounds and their dragon breath. After increasing fire resist (to 74) it feels just annoying.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Maybe. Currently I wear virtuoso suit. I don't really have the same problem with it as popps, I just re-cast and get back into the action - or in extreme cases, chug a potion and get back into the action. I tend to run provo masteries for the group, that way I get a little credit for the kill too. I doubt my ability to track the numbers, I'm usually too busy trying to keep track of my guild mates, throw heals, check I haven't lost the buff etc. (sometimes I'm so busy watching their life bars I forget to watch my own :D)
 
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