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Make it more fun

J. E. Tamer

Seasoned Veteran
Stratics Veteran
Stratics Legend
1. Start mage merchants with more than 20 of each reagent. How about 100, which is a day's adventuring for ONE person?
2. Double right click to remove spell icons from the playing area. As it is now, it is too easy to "lose" an icon when you want to run, especially when playing 640x480 full screen/full screen.
3. The mage vendors in Luna "blink" very often. This makes buying from them very difficult -- in the middle of a sale, they "blink" and the buying menu disappears. Just lock them down.
4. Make small blackrock pieces stackable. Do the same for fire ant goo, slug slime, fish food, tasty treats.
5. The "mini-boss" of an Abyss mini-spawn should always have at least one of the Essence for his area.
6. Get rid of monsters looting player corpses. That's not fun at all -- especially in a spawn area, where a monster's body decays so quickly a player is unlikely to recover his items. Or perhaps they could be limited to looting only food and gold.
7. Useful items need to be made available. It sucks to be a new player, finding out that useful things like the lucky Conjurer's Garb or Conjurer's Trinket can't be had at any price.
8. Enemy Of One does not appear to add a damage bonus to someone wielding a slayer weapon. Please fix.
9. Allow characters to instantly log out in their homes or at an inn. You're half a world away from that combat you just escaped from.
10. When you buy something, put it in the same spot in the backpack all the time. This will save time afterwards looking for it, especially for things that are the same color as the bottom of the backpack. Do the same for trades.
11. Allow grandmaster or above smiths, tailors, and tinkers to "repair without weakening" (it used to be this way).
12. Get rid of "cannot be repaired" and "brittle" and "cursed" properties. Those aren't fun. Someone on the Dev Team doesn't play the game at all and is himself a wet blanket.
13. Allow Fey Slayer property to be imbued.
14. Consistently use Elizabethan English ("thees" and "thous") and fix all existing text
15. Have gargoyles use infinitive verbs and fix all existing text
16. On the classic client, save the state of the menu being closed
17. Boots of rapid quicksand walking
18. Arcane talons for gargoyles
19. Ability to alter aprons back and forth between gargoyle and human (sheesh, reality would be just tying the strings a little tighter for humans; who can't do that?)
20. Ability to alter elf clothing for human. Alternatively, have some human-only craftable armor that's equivalent to the elf darkwood set.
21. Ability to use interior decorator to "turn" weapons that have two different facing graphics
22. The "Guilty" quest. Make a story about how or why Gregorio can't be harmed, and have the Lady of Skara Brae give an item which overcomes it.
23. Have Incognito toggle
24. When you kill an NPC under Trammel you get a "You cannot loot that corpse" message. Just let me loot it.
25. Use the same (Necromancy) wraith form graphic for both sexes. As it is now, males have a tremendous advantage in PvP -- hard to see, hard to target.
26. Mouseover of a vendor backpack should show the number of items. As it is now, there's no quick way to tell how many items a vendor has.
27. Shared storage that can be accessed by all characters on an account regardless of which shard
28. Quest for human/elf->gargoyle and gargoyle->human/elf
29. Allow pets to be resurrected by a town vet without the "That creature's spirit lacks cohesion" delay
30. Gloves that will allow humans and elves to use throwing weapons (make them good gloves equivalent to Stormgrip)
31. Allow Honoring an opponent without doing the path find. The path find is defective. You never find a path to something that is flying, even if it's right next to you and you can hit it with a melee weapon.
32. Upon login, write the date, time, and character name into the journal, e.g. Woke up: David 10-March-2012 5:54 a.m.
33. Make it easier to change the journal file used
34. We'd like a gazer slayer weapon property
35. Give a message only when Perfection changes. Seeing "you have achieved perfection" messages each time you swing a weapon isn't useful. Better yet, make an icon for the "buff box" that graphically shows your amount of perfection.
36. A set of talon armor for gargoyles that has the same damage absorbing properties as swamp dragon armor for humans and elves
37. Wider flying areas for gargoyles. Why can birds fly over water and gargoyles can't?
38. When you recall across a server boundary, the contents of the backpack get z-ordered the opposite way. Stop doing that. It's annoying.
39. On the classic client, have the Options save to hard drive when you click OKAY on the dialog box. The way it is now, it doesn't get saved if there's a client crash later, or if you lose connection.
40. Double the amount of arrows a quiver can carry, to 1000.
41. Make quests for Spirituality and Humility virtues, and make an alternate path for Justice that does not require PvP.
42. An equivalent of mining gloves for gargoyles
43. Allow recalling out of Heartwood
44. Allow checks greater than 1 million. Have checks combine by dropping one atop another inside a bank box.
45. Have additional acid popper quests that can be done more than once.
46. Reduce skree to two control slots, or beef up their melee attack damage, or allow them to learn higher level mysticism spells. As it is now, a nightmare is a better pet.
47. Have Animal Lore display a pet's mysticism skill where relevant
48. Reduce bonding time for pets. Perhaps using tasty treats or deliciously tasty treats would reduce the time.
49. Some monsters when carved produce "Cut of Raw Ribs" that does not stack. Fix that to be the stackable kind, then ask yourself, "why are there objects that look and are tagged identically, yet some stack and some don't?"
50. Allow adding charges to arcane clothing without first using them up completely
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Whoa there fella - stop asking for useful things. The Devs are busy trying to nerf leather armor so we all have to wear plate mail....

Ok carry on....
 

Eärendil

Legendary Mall Santa
Supporter
Stratics Veteran
Stratics Legend
Consistently use Elizabethan English ("thees" and "thous") and fix all existing text
THIS!

...is the most important point! ;)
 

cdavbar

Lore Master
Stratics Veteran
Stratics Legend
1. Start mage merchants with more than 20 of each reagent. How about 100, which is a day's adventuring for ONE person?
Need more resources? Use faction vendors in Fel. No faction vendors? Join a faction, work and place your own.

2. Double right click to remove spell icons from the playing area. As it is now, it is too easy to "lose" an icon when you want to run, especially when playing 640x480 full screen/full screen.
*FIXED* Play the Enhanced Client.

3. The mage vendors in Luna "blink" very often. This makes buying from them very difficult -- in the middle of a sale, they "blink" and the buying menu disappears. Just lock them down.
Never had this issue, maybe submit a bug report?

4. Make small blackrock pieces stackable. Do the same for fire ant goo, slug slime, fish food, tasty treats.
Read the Ask & Answers. From this weeks Ask & Answer 15:
From the Devs
2013 Feb 11 17:08 GMT
We have another Ask and Answer for you and this one is full of great ideas that will help us to make Ultima Online even better.

UO Forums

I was curious about certain items becoming stackable:
small pieces of blackrock
messes of small fish
And why certain potions in bottle give the message "you do not know what this is" and will not combine the bottles with kegs of the same type. (Kahlan)

Kyronix: When time allows we can make additional items stackable, messes of small fish and blackrock being just a few on a long list.
5. The "mini-boss" of an Abyss mini-spawn should always have at least one of the Essence for his area.
No he shouldn't. He already has precious gems and/or other ingredients/quest items etc.

6. Get rid of monsters looting player corpses. That's not fun at all -- especially in a spawn area, where a monster's body decays so quickly a player is unlikely to recover his items. Or perhaps they could be limited to looting only food and gold.
I would agree that inside champ spawns monsters cannot loot corpses. Other than that, it needs to stay as is.

7. Useful items need to be made available. It sucks to be a new player, finding out that useful things like the lucky Conjurer's Garb or Conjurer's Trinket can't be had at any price.
Get over it, I have played damn near since the start, I still don't have a lucky Conjurer's Garb, and you don't see me whining.

8. Enemy Of One does not appear to add a damage bonus to someone wielding a slayer weapon. Please fix.
Submit a bug report.

9. Allow characters to instantly log out in their homes or at an inn. You're half a world away from that combat you just escaped from.
You can instantly log out in your home or inn. As long as its two minutes after combat. This DOES NOT need changed. This is so players can't cycle through characters endlessly when doing spawn or PvP.

10. When you buy something, put it in the same spot in the backpack all the time. This will save time afterwards looking for it, especially for things that are the same color as the bottom of the backpack. Do the same for trades.
Again use the EC, many tools available for this.

11. Allow grandmaster or above smiths, tailors, and tinkers to "repair without weakening" (it used to be this way).
No, No, No. This would ensure that [REPLICA]'s never lose durability.

12. Get rid of "cannot be repaired" and "brittle" and "cursed" properties. Those aren't fun. Someone on the Dev Team doesn't play the game at all and is himself a wet blanket.
Again do you EVER read any Ask & Answers or ANY Letters From The Dev's? Recently, we were asked for feedback on how to implement a balanced system to let players remove cursed/brittle/cannot be repaired. I'm not even going to link or quote because your inability in reading the Developers communication's is starting to irk me.

13. Allow Fey Slayer property to be imbued.
Would be nice but not a necessity. At the very least ensure that every class has at least one Fey Slayer property item available to them.

14. Consistently use Elizabethan English ("thees" and "thous") and fix all existing text
Cannot be done. Would be nice but alas, thee is fighting a losing battle.

15. Have gargoyles use infinitive verbs and fix all existing text
See number 14.

16. On the classic client, save the state of the menu being closed
*FIXED* Use the Enhanced Client.

17. Boots of rapid quicksand walking
NO

18. Arcane talons for gargoyles
Yes, this is a no-brainer.

19. Ability to alter aprons back and forth between gargoyle and human (sheesh, reality would be just tying the strings a little tighter for humans; who can't do that?)
No, there are more important things to worry about. If you don't want it altered, don't alter it. Some mistakes are expensive but that's life.

20. Ability to alter elf clothing for human. Alternatively, have some human-only craftable armor that's equivalent to the elf darkwood set.
There needs to be some individuality between the races clothing.

21. Ability to use interior decorator to "turn" weapons that have two different facing graphics
No response, not really an issue.

22. The "Guilty" quest. Make a story about how or why Gregorio can't be harmed, and have the Lady of Skara Brae give an item which overcomes it.
Have nothing here.

23. Have Incognito toggle
We have an incognito spell already. There is no reason to "toggle it". If you want to be incognito, cast the spell. After the timer runs out you are back to normal again. Simple as that.

24. When you kill an NPC under Trammel you get a "You cannot loot that corpse" message. Just let me loot it.
"Under Trammel"? You mean in Trammel? If so, if you want to murder innocent people and loot them, go to Fel.

25. Use the same (Necromancy) wraith form graphic for both sexes. As it is now, males have a tremendous advantage in PvP -- hard to see, hard to target.
Judging by your profile this should be an advantage to you so why are you complaining again?

26. Mouseover of a vendor backpack should show the number of items. As it is now, there's no quick way to tell how many items a vendor has.
This we could use.

27. Shared storage that can be accessed by all characters on an account regardless of which shard
So you want to be able to bypass Shard Shields and Transfers? I do agree there needs to be a shared bank on each shard for all char on that shard, but NEVER a shared storage accessable by all char on an account regardless of shard. There are plenty of ways to get items from one shard to another. For instance, Learn who the Merchants are, they are usually able to transfer your items for minimal costs or for free.

28. Quest for human/elf->gargoyle and gargoyle->human/elf
Race Change Tokens. Although I can see that if there is a quest to do one, either make all the quests, or get rid of current quests.

29. Allow pets to be resurrected by a town vet without the "That creature's spirit lacks cohesion" delay
I might be wrong, but I think that is for your own pet's protection.

30. Gloves that will allow humans and elves to use throwing weapons (make them good gloves equivalent to Stormgrip)
Sure, make them gloves that ONLY allow you to throw. No other mods, no resists. Again if you have READ the Publish Notes for the Test Center, you would see that they are planning on nerfing gargoyles. How would it be fair to nerf the gargoyle then give the humans and elves the ability to throw without the nerf?

31. Allow Honoring an opponent without doing the path find. The path find is defective. You never find a path to something that is flying, even if it's right next to you and you can hit it with a melee weapon.
Maybe submit a bug report? I've never seen an issue with Honoring an opponent weather they were flying, swimming, crawling, walking, dancing etc.

32. Upon login, write the date, time, and character name into the journal, e.g. Woke up: David 10-March-2012 5:54 a.m.
To each his own. Although not really needed.

33. Make it easier to change the journal file used
EC is pretty good for this kind of stuff.

34. We'd like a gazer slayer weapon property
Correction *You* would like a gazer slayer weapon property.

35. Give a message only when Perfection changes. Seeing "you have achieved perfection" messages each time you swing a weapon isn't useful. Better yet, make an icon for the "buff box" that graphically shows your amount of perfection.
Need I say it again? Start usign the Enhanced Client, maybe toss in PincoUI? I never see the "You have achieved perfection" and my buff icon shows what % of perfection I currently have. Furhtermore, it can be changed in the user settings to act how you want really.

36. A set of talon armor for gargoyles that has the same damage absorbing properties as swamp dragon armor for humans and elves
Become a human or an elf then. Gargoyles already have the advantage of flying with 5 full pet slots. Others cannot even ride an ethy with a Greater Dragon. People must remember each race HAS to have their own specials that make them unique.

37. Wider flying areas for gargoyles. Why can birds fly over water and gargoyles can't?
I've never understood this either. Probably along the lines of they would have to re code every tile of the map?

38. When you recall across a server boundary, the contents of the backpack get z-ordered the opposite way. Stop doing that. It's annoying.
Huh?

39. On the classic client, have the Options save to hard drive when you click OKAY on the dialog box. The way it is now, it doesn't get saved if there's a client crash later, or if you lose connection.
*EASY FIX* Simply log out and back in using your house or inn. Also as a reminder, this is also the same for the EC, its not like EC users have an advantage here.

40. Double the amount of arrows a quiver can carry, to 1000.
There is no need to double the amount you can carry. If an archer needs 1000k+ arrows, a true warrior can make it happen.

41. Make quests for Spirituality and Humility virtues, and make an alternate path for Justice that does not require PvP.
We all agree that the virtues need finished. However, leave Justice alone.

42. An equivalent of mining gloves for gargoyles
Yes, this would be fair.

43. Allow recalling out of Heartwood
Are you that lazy? Or, do you not know how to set up the complicated scripts so you need the dev's to make it even easier to script the quests?\

44. Allow checks greater than 1 million. Have checks combine by dropping one atop another inside a bank box.
Again, read every letter from devs! This is something that they would like to address while still attempting to maintain integrity in teh gold system (I just made my self laugh). Anyways it is on their radar. They suggested doing away with gold and checks and making a system similar to WoW, however that didn't go over to well with players.

45. Have additional acid popper quests that can be done more than once.
Yes, some quests its only smart that they can be repeated, even if they have a timer on them.

46. Reduce skree to two control slots, or beef up their melee attack damage, or allow them to learn higher level mysticism spells. As it is now, a nightmare is a better pet.
So use a nightmare.

47. Have Animal Lore display a pet's mysticism skill where relevant
This was also something discussed recently by the Dev's (Not mysticism specifically) but in general the things missing from a lored animals display. It is on the list of things to do.

48. Reduce bonding time for pets. Perhaps using tasty treats or deliciously tasty treats would reduce the time.
They did. Buy an instant bond potion.

49. Some monsters when carved produce "Cut of Raw Ribs" that does not stack. Fix that to be the stackable kind, then ask yourself, "why are there objects that look and are tagged identically, yet some stack and some don't?"
Yes sometimes there are issues with items, they just don't want to stack. But are you that worried about ribs? The dev's need to focus on more important things that need fixing/addressed than ribs that didnt stack properly.

50. Allow adding charges to arcane clothing without first using them up completely
So players can waste all of their arcane gems when they hit the wrong macro on accident? Soon your just going to ask for it to auto-recharge if you have an arcane gem in your pack?



IF some of my responses seem rude, well, its been a long day and to come to UHall and repeatedly see people post their complaints when a good portion of them have already been addressed recently by the devs and it then becomes apparent that the poster was too lazy to read communication from the dev's, then yes, I'm being rude. Why would you expect them to read your post when you so clearly don't read theirs?
 
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