Z
Zan186
Guest
How many years has it been since Magery got any love?
We have so many really useless spells in our spell books that it is shamefull!
Here are some propositions:
1) Dispel Field - How about it actually does what it says? Oh wait it does, that whole one tile! Why thanks, I am so glad I casted that! Ideally a 6x6 area of effect would be sweet.
2) Wall of Stone - since we are on the field spells, why not make a wall of stone a semi permanent structure with hit points. Make the duration 3 minutes long (before it fades away), and give it 300hp's where you can break it to get through it!
3) Teleport - eek, if only it actually worked everywhere! Nope can't teleport there or there or there, ok you can teleport to that spot only.
4) Dispel - maybe have this work against Strangle? Corpse Skin?
5) Paralyze - How about if you resist it, it taps 5 points of stamina so the spell has some function? Figure all the people carrying trapped boxes are cheating anyways lol!
6) Telekinesis - this could be a wild spell if they allowed us to teleport another player against their will. Although I could see some abuse here! Create the NS and EW energy field and then Telekinesis a Mellee Warrior into the field lol!
Maybe allow mages to have a small chance to dismount with it. Maybe disarm?
How about force the opponent into walk mode? Lots of potential!
How about some new spells?
Blink - Random teleport 5 times (could be a nightmare for pvp against a warrior lol)
Stoneskin - absorbs a percentage of damage from mellee attacks
Slow - Forces enemy to walk!
Die - I push a key and all my enemies die (lol ) ok this was a joke!
But anyways there is so much potential and I feel mages need some love.
Ohh I just thought of another one: Ice - Casts a 8x8 sheet of ice so enemies running after the mage can't change direction easily without sliding !
We have so many really useless spells in our spell books that it is shamefull!
Here are some propositions:
1) Dispel Field - How about it actually does what it says? Oh wait it does, that whole one tile! Why thanks, I am so glad I casted that! Ideally a 6x6 area of effect would be sweet.
2) Wall of Stone - since we are on the field spells, why not make a wall of stone a semi permanent structure with hit points. Make the duration 3 minutes long (before it fades away), and give it 300hp's where you can break it to get through it!
3) Teleport - eek, if only it actually worked everywhere! Nope can't teleport there or there or there, ok you can teleport to that spot only.
4) Dispel - maybe have this work against Strangle? Corpse Skin?
5) Paralyze - How about if you resist it, it taps 5 points of stamina so the spell has some function? Figure all the people carrying trapped boxes are cheating anyways lol!
6) Telekinesis - this could be a wild spell if they allowed us to teleport another player against their will. Although I could see some abuse here! Create the NS and EW energy field and then Telekinesis a Mellee Warrior into the field lol!
Maybe allow mages to have a small chance to dismount with it. Maybe disarm?
How about force the opponent into walk mode? Lots of potential!
How about some new spells?
Blink - Random teleport 5 times (could be a nightmare for pvp against a warrior lol)
Stoneskin - absorbs a percentage of damage from mellee attacks
Slow - Forces enemy to walk!
Die - I push a key and all my enemies die (lol ) ok this was a joke!
But anyways there is so much potential and I feel mages need some love.
Ohh I just thought of another one: Ice - Casts a 8x8 sheet of ice so enemies running after the mage can't change direction easily without sliding !