S
ShadowJack
Guest
How do I set up a last targ/targ next type in game macro for eval int?
I've tried several variations but can't get it to work. Ideally I want to train on the 8 or 9 spellbinders I'm working resist with.
I've tried several variations but can't get it to work. Ideally I want to train on the 8 or 9 spellbinders I'm working resist with.