I'm trying to update my macros for applying bandages to party / guildies.
Currently I have it set up simply as: bandaged dropped on hotbar square with target-stored. This works great, except whenever the players I'm hunting with switch characters, I have to reset the stored target to the different character. This works fine even when I'm in war mode, because I'm never actively targeting the player, so I never attack them by accident.
I'm wanting to set up a macro that will work for any nearest Friend that has low health without me having to reset the stored target.
The problems I have is auto-attacking players whenever the macro targets the player.
So, I've put together this:
Peace mode | Target lowest health Friend | Use bandage | Wait for target | Cursor target current | Target nearest Hostile | War mode.
The macro should drop me into peace mode, target the lowest health player, apply bandage, target nearest hostile then enter war mode.
The macro is not targeting nearest hostile at all, even though a hostile was close.
I tested simple macro with just Target lowest health Friend | Target nearest Hostile, and it worked great.
Whenever I put it into the bandage macro, the test character receives the message "X is attacking you" before the applied bandage begins. I've put in delays in different places, but couldn't get it to work correctly.
I also do not want to turn off always attack.
Is there an option for release current target, kind of what happens when you hit Esc.
Does anybody else have a working macro that I could copy?
Sorry for the long post and thanks in advance.
Currently I have it set up simply as: bandaged dropped on hotbar square with target-stored. This works great, except whenever the players I'm hunting with switch characters, I have to reset the stored target to the different character. This works fine even when I'm in war mode, because I'm never actively targeting the player, so I never attack them by accident.
I'm wanting to set up a macro that will work for any nearest Friend that has low health without me having to reset the stored target.
The problems I have is auto-attacking players whenever the macro targets the player.
So, I've put together this:
Peace mode | Target lowest health Friend | Use bandage | Wait for target | Cursor target current | Target nearest Hostile | War mode.
The macro should drop me into peace mode, target the lowest health player, apply bandage, target nearest hostile then enter war mode.
The macro is not targeting nearest hostile at all, even though a hostile was close.
I tested simple macro with just Target lowest health Friend | Target nearest Hostile, and it worked great.
Whenever I put it into the bandage macro, the test character receives the message "X is attacking you" before the applied bandage begins. I've put in delays in different places, but couldn't get it to work correctly.
I also do not want to turn off always attack.
Is there an option for release current target, kind of what happens when you hit Esc.
Does anybody else have a working macro that I could copy?
Sorry for the long post and thanks in advance.