A miner, mining for an hour daily for a week will have a certainty of finding at least a small amount of valorite. A lumberjack can chop trees daily for several weeks without finding even one tree of Frostwood.
We submit:
that this is more rare than intended.
We request:
that, if possible, the spawning percentages for rare woods be re-examined with a view to raising them slightly.
We propose:
a new item 'dryad's hatchet' (name and basic idea from Kiminality, expanded) working in the same way as a gargoyle's pickaxe, spawning on reapers at a similar spawning rate as the picks, improving the resource by one level, having a number of uses and having a chance to spawn a 'vengeful treefellow' (tree fellow guardian without the negative karma).'
(more development intensive possibility: Oak, Ash, Yew, Heartwood, Bloodwood and Frostwood Treefellows).
To answer the question other posters may ask: Who's 'we'? Kiminality and myself.
We submit:
that this is more rare than intended.
We request:
that, if possible, the spawning percentages for rare woods be re-examined with a view to raising them slightly.
We propose:
a new item 'dryad's hatchet' (name and basic idea from Kiminality, expanded) working in the same way as a gargoyle's pickaxe, spawning on reapers at a similar spawning rate as the picks, improving the resource by one level, having a number of uses and having a chance to spawn a 'vengeful treefellow' (tree fellow guardian without the negative karma).'
(more development intensive possibility: Oak, Ash, Yew, Heartwood, Bloodwood and Frostwood Treefellows).
To answer the question other posters may ask: Who's 'we'? Kiminality and myself.