Some of us dont have any room for fighting (or even recalling) skills on our crafter templates
So, you don't have room for a +15 Magery ring, a +15 magery bracelet (or +10 Alchemist's bauble), and a +10 Magery spellbook (+15 if a TOT or Halloween book)?
35-45 Magery, plus maxed EP, is more enough for transit, as well as to fight stuff to train up (throw potions, and cast mind blast & blade spirits from scrolls), without having any real skill points in it.
IF you are still training the character, have all points not in your crafting skills in Magery, with magery going down as you train.
IF your character is fully trained, odds are another crafter in your stable has the ability to craft the scrolls, the potions, or both - or you know someone who can. Getting someone to imbue the +15 onto jewelry should be cheap and easy - same goes for EP, though you might go the route of getting a crappy Ecru Citrine ring that has 50% EP and awful other properties, that can be imbued to add the magery. Getting the spellbook is just a matter of buying a Tome of Lost Knowledge, or having a 120 mage burn through a bunch of blank scrolls until a book with 10-12 magery pops out.
If my otherwise-skillless BOD runners could get looting rights on Melissa and Sicarii with EP jewels, scrolls and greater explosions, anyone should be able to get Ter Mur Queen loyalty in the same manner.
At worst, use combat characters to farm the items for Axem's quests, and take the quests and turn them in with the crafter. Even that method, without any combat for the crafter, should be able to get your crafter to 10k within 3 months at worst, if you average 120 loyalty from quests a day.