What cannot transfer:
Houses, their secured items, their vendors , and their barkeeps will not be transferred to the new shard.
The house will remain in its current state on its original shard, and your account will remain its owner. As with normal housing rules, you can acquire another house on the new shard, but please remember that acquisition of this new house will condemn the original house.
If you are listed on a house’s Co-owner or Friends list, you will be removed from it.
All legacy “house deeds” will be converted into house placement tools.
You cannot transfer your character if it is currently in a party.
If your character is part of a guild, it will be removed from that guild, even if you are the guildmaster. (You can join or start a new guild as normal after the transfer to the destination shard)
If your character is in a Faction, it will be removed from that Faction, even if a Faction officer. (You can join a Faction as normal after transferred to the destination shard)
You cannot transfer your character if it is in possession of a Town Sigil.
Companion and Volunteer status (the latter applicable only to our Asian region, which still maintains Volunteers)
Bracelets of Binding and Balls of Pet Summoning will have their links cleared upon transfer to the new shard. They will not be automatically re-linked upon transfer to the destination shard; you will have to re-link them yourself after the transfer is complete.
Bulletin Boards will have all of their current messages deleted (but can continue to be used as normal on the destination shard).
You will have to recreate any custom game macros for that character after the transfer to the new shard.
Taken from:
ORIGIN - Ultima Online - Main