C
Chandalir
Guest
<font color=8B0000>Forms:</font color=8B0000>
Bug: Instant resurrection upon death leaving you vulnerable to being killed again (fixed?).
Bug: It is possible under certain circumstances to receive the benefits/drawbacks of forms while still being human, i.e., being able to mount.
Bug: Benefits of forms lost when crossing a serverline.
<font color=8B0000>Familiars/animates:</font color=8B0000>
Bug: When one of your familiars/Revenants attack someone in PvP who show grey to you but blue to everyone else, you become a criminal and risk guardwhacking or being given a murder count.
Bug: Animates will not follow you unless they kill something.
Bug/Issue: Animated mounts do not last very long unless using a bug to make them stay in the game as long as you are, meaning to have any use of the steeds you basically have to cheat.
"Issue": You have to actually hit an opponent before a familiar will attack (once for every hit you make).
"Issue": The death adder's snake charming ability means you have to double click a snake then target what you wish it to attack.
"Issue": Familiars only attack once per melee hit you make on an opponent.
<font color=8B0000>Fixed:</font color=8B0000>
Various necromancy gaining bugs (most notably the 116.0 gaining bug).
Female wraiths (banshee's) pushthrough.
<font color=8B0000>Intended:</font color=8B0000>
Not being able to use forms while under the effect of tribal paint/disguise kits/incognito (intended because none of these work together - its possible it will be "fixed" in the future, but its not a bug per se).
Vampires cannot remount (intended as it was a fix for a rather serious issue; its possible that vampires aren't even meant to be riding in the first place, so enjoy it while it lasts /php-bin/shared/images/icons/wink.gif).
Faster Casting has no effect on necromancy (intended, and be happy).
Spirit Speak is not affected by protection.
Any 'damage over time' spell reveals you when it does damage - yes, this is intended.
Necromancy scrolls not easier to cast akin to magery.
Old Bug thread is here for reference.
<font color=8B0000>Changes in this post:</font color=8B0000>
Changed familiars not attacking from bug, to being an "issue" with only one hit/melee hit.
Bug: Instant resurrection upon death leaving you vulnerable to being killed again (fixed?).
Bug: It is possible under certain circumstances to receive the benefits/drawbacks of forms while still being human, i.e., being able to mount.
Bug: Benefits of forms lost when crossing a serverline.
<font color=8B0000>Familiars/animates:</font color=8B0000>
Bug: When one of your familiars/Revenants attack someone in PvP who show grey to you but blue to everyone else, you become a criminal and risk guardwhacking or being given a murder count.
Bug: Animates will not follow you unless they kill something.
Bug/Issue: Animated mounts do not last very long unless using a bug to make them stay in the game as long as you are, meaning to have any use of the steeds you basically have to cheat.
"Issue": You have to actually hit an opponent before a familiar will attack (once for every hit you make).
"Issue": The death adder's snake charming ability means you have to double click a snake then target what you wish it to attack.
"Issue": Familiars only attack once per melee hit you make on an opponent.
<font color=8B0000>Fixed:</font color=8B0000>
Various necromancy gaining bugs (most notably the 116.0 gaining bug).
Female wraiths (banshee's) pushthrough.
<font color=8B0000>Intended:</font color=8B0000>
Not being able to use forms while under the effect of tribal paint/disguise kits/incognito (intended because none of these work together - its possible it will be "fixed" in the future, but its not a bug per se).
Vampires cannot remount (intended as it was a fix for a rather serious issue; its possible that vampires aren't even meant to be riding in the first place, so enjoy it while it lasts /php-bin/shared/images/icons/wink.gif).
Faster Casting has no effect on necromancy (intended, and be happy).
Spirit Speak is not affected by protection.
Any 'damage over time' spell reveals you when it does damage - yes, this is intended.
Necromancy scrolls not easier to cast akin to magery.
Old Bug thread is here for reference.
<font color=8B0000>Changes in this post:</font color=8B0000>
Changed familiars not attacking from bug, to being an "issue" with only one hit/melee hit.