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I'd suggest the same thing for the Moonglow Zoo and Vesper museum.
And while they are at it, lower the points needed to raise the tier at the Vesper museum. 10 million points is a little too much. Even Atlantic can't seem to raise past tier 4.
Elf city runic earning quest reward chances fluffed
ToT (if they ever remember where the code is to turn it on again) reward drops fluffed
ToT turn in list fluff
Any drops and reward list added to the game from SA on need a constant rotation of things added and things removed (Maybe to never return).
Many ways to improve the game without out thinking what the players will be happy with. "Cough, Cough" Refinments. Many are happy with all mentioned above and still do them. Even if they don't need them or are heavily outdated gear.
Fluffing is adding some new to the current list. Removing current items from the list that may never return. Could even hint to a new fluff coming on and some removed items are on the never return list. Who wouldn't beat the waters with a pole in hopes to pull up some "fish heads" and find out they have been removed with the new fluff?
one thing they can do fast is that evrything turned can get the same highest rewards, i mean...Always "different things = different point earned", as now, but i can choose which glass i want!
thats'd be done in some line of code!
one thing they can do fast is that evrything turned can get the same highest rewards, i mean...Always "different things = different point earned", as now, but i can choose which glass i want!
thats'd be done in some line of code!
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