Anyone else still experiencing animation issue on legacy client?
I was experiencing this at release of SA and it went away after a patch but now it is back again. This make looting a pain because the corpse object and the stuck animation object are two objects instead of one and the only way to loot is to use the context menu.
Character with choppy/frozen animation when casting or swinging
Gargoyle character frozen when flying and stuck in landing animation frame
when attempting to land
Monster/Pets with the same choppy/stuck animation
Monster's death animation being stuck thus creating another object on
screen after death that is not part of the corpse
I was experiencing this at release of SA and it went away after a patch but now it is back again. This make looting a pain because the corpse object and the stuck animation object are two objects instead of one and the only way to loot is to use the context menu.