I'm guessing you are referring to the dungeon, as the castle will still be a restricted area. There are few other behind the scenes changes that we are working on as well unrelated to the dungeon. When those are complete the change allowing players to recall out of the dungeon will be included with that publish.You said this was going to happen before Thanksgiving and hit some sort of snag but said it would be fixed, when is that going to happen?
would one of those fixes be stopping unattended stealth tamers from sitting in a room all day farming?I'm guessing you are referring to the dungeon, as the castle will still be a restricted area. There are few other behind the scenes changes that we are working on as well unrelated to the dungeon. When those are complete the change allowing players to recall out of the dungeon will be included with that publish.
I also don't like unattended farmers, but this seems a bit overkill for the average player that is fighting the normal spawn because the pods are much to difficult for their character. I've worked both and found the drop rate in the pods to be far superior to the normal spawn. I get at most 3 drops and hour on the normal spawn. The other day I had 10 in 90 min in the pods. There are probably some that do much better than that as well. So my request would be to not nerf the normal spawn otherwise the dungeon becomes too hard for characters in development/training.would one of those fixes be stopping unattended stealth tamers from sitting in a room all day farming?
haha
you know what you guys should do?
you should make it so whenever 100 of anything is killed a mob of stuff spawns.
like 10 greater dragons, couple Ancient Wyrms, couple Ancient Liches.
that way if someone is there playing it would be fun.
and if someone isnt there attended..... well thats just too bad for them.
Spoken like a pro. No time frame whatsoever. Not even within a month. Bonus points for not saying "soon".I'm guessing you are referring to the dungeon, as the castle will still be a restricted area. There are few other behind the scenes changes that we are working on as well unrelated to the dungeon. When those are complete the change allowing players to recall out of the dungeon will be included with that publish.
What do you mean by "the pods"?I also don't like unattended farmers, but this seems a bit overkill for the average player that is fighting the normal spawn because the pods are much to difficult for their character. I've worked both and found the drop rate in the pods to be far superior to the normal spawn. I get at most 3 drops and hour on the normal spawn. The other day I had 10 in 90 min in the pods. There are probably some that do much better than that as well. So my request would be to not nerf the normal spawn otherwise the dungeon becomes too hard for characters in development/training.
Pods are the chunks of town in the new dungeon where the captains spawn.What do you mean by "the pods"?
Ahh well look on the bright side, he is keeping UO alive with those 7 accounts. If he is paying $84 a month he deserves a few arties in return.7 accounts unattended, 3 martis a hour thats 21 per hr. Let's macro 10 hrs unattended that's just 210 martis per day. Sounds like a gold mine!
I'm an not actually doing this. I was just doing the math. I rather play a cpl hours and get my martis than sit there afkAhh well look on the bright side, he is keeping UO alive with those 7 accounts. If he is paying $84 a month he deserves a few arties in return.
Oh its only around 1 arty per hour not 3, I have now done over 60 hours down there and while you may get 2 an hour from time to time. Thats not the norm, thats just the RNG being nice to you. So i would say with 7 accounts and 10 hours a day it maybe more like 80 arties a day not 210
I see nothing wrong with prices becoming lower for high end gear. I welcome lower prices because with the rate of inflation it is harder and harder to earn gold to suit new characters.well WHILE EVER the cheater are allowed to cheat without no puishment then they will keep doing it.....alasit as benefits ...prices have dropped well well below a 750k a pop....think we will see arti prices at 100k a pop in the new year.....if this continues.....and we can all get awesome items for peanuts...kinda like the turn in went when they found a way to dupe one or two of the high priced turn in items.....that one for mega points etc etc.....LOLZ
THP [Legendary Idocer of Europa]
Ahh well look on the bright side, he is keeping UO alive with those 7 accounts. If he is paying $84 a month he deserves a few arties in return.
Oh its only around 1 arty per hour not 3, I have now done over 60 hours down there and while you may get 2 an hour from time to time.
You suit a character within your capabilities. High end gear being cheepen with cheating is not an answer. In your progressive world a new character should come to life in a max mod cap blessed suit with a limitless Britainia Express card in the pocket. Without an NPC Mailman we wont ever get bill in our mailbox. Hate to see the back property taxes bill finally getting delivered. There is dream gear out there. If everyone gets what they want where is the fun? Grind for what you can and hope they do something about others belittling your effort.I see nothing wrong with prices becoming lower for high end gear. I welcome lower prices because with the rate of inflation it is harder and harder to earn gold to suit new characters.