Now that there is a slayer, Krampus lasts pretty short time after it spawns. So you may not get a chance to get to it on time at all. Would it make sense to spawn it with less runs than 20, so it spawns more frequently, and thus more folks would be more frequently doing the content?
I know that this may sound ungreatful that we have a slayer now, but it just lasts short each time, and by the time you get there, it is done and over with. Or make it so the gate runs count for drops, and this may cause speeding up spawning Krampus alternatively. Right now you get penalized for moongate use, just maybe fix that to increase Krampus respawns?
I know that this may sound ungreatful that we have a slayer now, but it just lasts short each time, and by the time you get there, it is done and over with. Or make it so the gate runs count for drops, and this may cause speeding up spawning Krampus alternatively. Right now you get penalized for moongate use, just maybe fix that to increase Krampus respawns?
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