@Kyronix
Since basically all of the jewelry in the new loot system is antique with the the hidden property brittle...
Would you all consider setting the success chance to repair jewelry to 100% at GM tinkering?
If its going to wear out so much faster and have no chance to get powdered up 3 times, at least we wouldn't have to suffer the RNG sucking 1,757 durability off them (that is 7 fail to repair starting at 0/255).
If that means just setting all tinkering repairs to 100% at GM, I would be ok with that.
Since basically all of the jewelry in the new loot system is antique with the the hidden property brittle...
Would you all consider setting the success chance to repair jewelry to 100% at GM tinkering?
If its going to wear out so much faster and have no chance to get powdered up 3 times, at least we wouldn't have to suffer the RNG sucking 1,757 durability off them (that is 7 fail to repair starting at 0/255).
If that means just setting all tinkering repairs to 100% at GM, I would be ok with that.