There is some funky calculations being used for some imbues and making this bow I realized my spreadsheet wasn't equating to actuals.
So what is the equation for velocity as an example (there are other similiar ones)? Velocity is kind of weird because it goes from 11 to 50.
I thought it was intensity = 100 * weight * value / (max value)
So a value of 50 should give 140 weight and a value of 11 would give 30. This is wrong. The graph shows what I thought would work for velocity and actual.
The actual seems to be something close to this equation (the one below isn't quite right for all odd entered values and the error is -1.5 each odd intensity)...
calculated value = (entered value) - ((Max value - entered value) / 4)
Intensity = 100 * weight * (calculated value) / (max value)
Isn't this kind of weird? I don't get it. Odd values entered are even more weird and you have to subtract 1.5 at each calculated intensity. I'm sure someone gets it and put it correctly into their spreadsheet. Give me a hint please.
-Lorax
So what is the equation for velocity as an example (there are other similiar ones)? Velocity is kind of weird because it goes from 11 to 50.
I thought it was intensity = 100 * weight * value / (max value)
So a value of 50 should give 140 weight and a value of 11 would give 30. This is wrong. The graph shows what I thought would work for velocity and actual.
The actual seems to be something close to this equation (the one below isn't quite right for all odd entered values and the error is -1.5 each odd intensity)...
calculated value = (entered value) - ((Max value - entered value) / 4)
Intensity = 100 * weight * (calculated value) / (max value)
Isn't this kind of weird? I don't get it. Odd values entered are even more weird and you have to subtract 1.5 at each calculated intensity. I'm sure someone gets it and put it correctly into their spreadsheet. Give me a hint please.
-Lorax
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