I think everyone's bottom line is; will the new system be something that keeps people coming back for more? Will it bring back people that left or were discouraged w/ the current system in place? The majority of the time w/ mmo's (imo) whomever complains the most gets what they want. I'm sure that isn't the motivation for the proposed 'Virtue & Vice' & removal of factions and I look forward to any updates that get shared w/ the community at large. As long as it's well thought out, tried, tested, and bug free I'm sure it will be great!!
<Faction Negatives>
1. CoM Base
2. Base choke points (e-walls + all kill)
3. 10 hours waiting for sigils to corrupt
4. Farming silver
5. Self Res. + Faction/Shrine Rune
6. Faction Leader silver tax
7. Stat Loss
<Faction Pluses>
1. 4 Teams
2. Faction Horse
3. Easy access to gear
4. Monster Ignore!!
5. Raiding Despise
6. Faction Thieves
7. PK'ing blues w/ uBeR gear
p.s. wth is color wars?
Back in the days before Siege there was an Abyss shard. You'd log in and join one of a few teams...orange, purple, red, etc...each team had their own perks...full suit of plate, a full bag of regs with a spell book. Each team had a castle and a stone inside...you'd get points by dbl clicking the stone. It really boiled down to a polymorphed chicken trying to get past a hoard of field mages...but damn if it wasn't fun!