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In concept - Virtue vs Vice

Kyronix

UO Designer
VIP
Stratics Veteran
Stratics Legend
UNLEASHED
I've a few questions

What is stopping players from obtaining rewards on non populated shards and shipping them to populated shards and so decreasing the value of the rewards like they do with powerscrolls?

What is stopping everyone from joining the same side in order to win the rewards? For example, in factions people would join different sides to fight without reward, in this VV system, the winners get the reward so say Virtue has 20 people and Vice has 3, why would a player join Vice knowing his team will never get the rewards?
You are free to ship anything wherever you want (to a degree), as the introduction of the transfer token changed the shard economy to a global one long ago. With the way the battles will work, a certain threshold must be met on each team before the battle initiates...if there are 300 Virtue players online and only 1 Vice...the battle won't initiate until sufficient balance has been met.
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