The only reason I play is to put people in stat. That's the only reason. The shrines is a good idea but why allow a guild to keep resurrecting for 3 hours due to mass numbers and allow them to be stronger after they resurrect?
You will still be able to put your enemies into a world of pain and misery, resurrecting multiple times will have seriously negative effects. We want to give you an agile and easily accessible means to get in and fight, allowing you to play across multiple shards and bring the pain wherever you wish...right now the Faction system doesn't allow this...we want to fix that.