• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Imbuing Sampire Weapons?

  • Thread starter Stormbringer127
  • Start date
  • Watchers 0
S

Stormbringer127

Guest
Ok when imbuing weapons all sampire weapons need hsl/hml so that takes care of two of the five mods.
I have 165 stam till I get a CC with 10ssi so unless I'm wrong any weapon under and including 2.75 would not need any more ssi to weapon. If they got slower then we would need a mod for ssi. 2 or 3 of 5 imbues

I have 100di/45dci/45hci on suit & 30hld from glasses. We have ether 2 or 3 imbues left. We could add slayer if needed. What other mods are useful for weapons hla? Is hit area worth anything? Is there any reason for hit lighting or anything or hit harm?
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
depends what you're doing..

If you're soloing one high end boss I'd say HLA, perhaps even additional HLD, Life Leech, or even SSI so you can stay at max swing speed after being hit a few times.

For spawns having hit area is always helpful for whirlwinding.
 
Top