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Imbuing, has something been changed?

Thunderz

Certifiable
Stratics Veteran
Stratics Legend
Iv just tried to make a tunic [same way i made my gloves]. I make a leather tunic, imbue 19 fire resist onto it, enhance it with barbed leather to get the fire resist up above 21 [same as i did with my gloves]. To then add everything else i need.

BUT!!
Iv just tried it 18 times [ 11 broke!!! Even with such lol mods!!!] and all of the ones that worked have 20 fire resist... Has it been changed and capped at 20? OR have i just been extreamly unlucky to only get the fire resist adding 1 from the enhance?? As with my gloves [exactually the same method] every pair that worked bumped the 19 fire upto at least 21, i didnt have 1 pair that only gained 1 fire resist, and it was the 3rd pair that also got the 2 resist bonus i needed on energy aswell as the fire.

Anyone else noticed this "invisable cap" when imbuing then enhancing since the change that allowed us to imbue any post patch "special material" item?

Thanks

Thunderz
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
Because enhancing with barbed only gives 1 FR.

If you enhance with horned leather it will give 2 extra FR.

In short Horned gives you additional 2/3/2/2/2
and barbed gives you 2/1/2/3/4
 

Ezekiel Zane

Grand Poobah
Stratics Veteran
Stratics Legend
Thunderz, enhancing sucks. That's all there is to it.

You are raising the resist to it's pre-enhanced max intensity. Then attempting to enhance. For every property that is being enhanced you get the break check. When it checks the chance to break for the fire resist you are at the highest possible chance to break. You are going to break a lot.
 
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