There was a post someplace about imbuing bonuses and since I can't find it I thought I'd start a post and see if we could get it stickied.
Imbuing Calcs:
Racial Bonus:
Forge Bonus:
Wood Material Bonus:
Leather Material Bonus:
Metal Material Bonus:
Penalties:
Calculation:
((Total Item Property Intensity) + (Material Bonus) + (Racial Bonus) + (Forge Bonus)) * Penalty = (Real Intensity)
Real Intensity:
< 199 = Residue
200-450 = Essance
451+ = Relic
================================================
Using this as a guide I set out hunting. You'd be amazed at the amount of loot dropping out there that has sufficient bonuses to qualify for a relic. In a single day of huning I ammased almost 200 relics.
I actually burned a few bottles of POF across several items to increase the number of relic level items. 1 bottle gave me about 5 relics so I figured the cost analysis was about right.
Enjoy. And if we can find that post we ought to have a link to it here someplace. I'm not sure where all this data came from but I can verify it as somewhat accurate from my testing this weekend.
Q
Imbuing Calcs:
Racial Bonus:
- Human: 0
- Elf: 0
- Gargoyle: 20
Forge Bonus:
- Normal: 0
- Ter Mur: 10
- Queens: 30
Wood Material Bonus:
- Oak: 30
- Ash: 40
- Yew: 50
- Heartwood: 60
- Bloodwood: 70
- Frostwood: 80
Leather Material Bonus:
- Spined: 40
- Horned: 60
- Barbed: 80
Metal Material Bonus:
- Dull Copper: 10
- Shadow: 20
- Copper: 30
- Bronze: 40
- Gold: 50
- Agapite: 60
- Verite: 70
- Valorite: 80
Penalties:
- Imbued = .8
- Under 55 Durability = .2
Calculation:
((Total Item Property Intensity) + (Material Bonus) + (Racial Bonus) + (Forge Bonus)) * Penalty = (Real Intensity)
Real Intensity:
< 199 = Residue
200-450 = Essance
451+ = Relic
================================================
Using this as a guide I set out hunting. You'd be amazed at the amount of loot dropping out there that has sufficient bonuses to qualify for a relic. In a single day of huning I ammased almost 200 relics.
I actually burned a few bottles of POF across several items to increase the number of relic level items. 1 bottle gave me about 5 relics so I figured the cost analysis was about right.
Enjoy. And if we can find that post we ought to have a link to it here someplace. I'm not sure where all this data came from but I can verify it as somewhat accurate from my testing this weekend.
Q