...would you spend the 100 points to GM it?
I was thinking what a fun skill it could be! As a 0 skill gardener you could do everything that you do now (grow plants), but as a skilled gardener you would be able to forage for new seeds (or mushrooms or other stuff) instead of having to fight monsters to get them, and perhaps the seeds that that character plants in bowls will get regular double growths so growing a plant only takes half the time (this would be at GM). GM gardeners would naturally be able to identify seeds using the gardening skill.
You would use your gardening skill on the ground and it will attempt to forage for whatever grows in that area. I'd think there would be 4 or 5 different kinds of areas: forest, swamp, sand, snow and cave/dungeon.
Each area would have its own set of three things you could find while foraging: common, rare, and super rare. Common would be the useful thing, something that already exists.
So say you forage in the forest. The common group you could forage up might be things like already existing tree seeds (like cyprus), or plants that would grow in the forest like poppies or whatever. Sorry, my knowledge of plants is a bit limited.
The rare group in the forest would be something like mushroom spores, that could give a few different varieties of the already existing shroom art. The super rare group would give plant art that already exists but isn't normally available (this is a debateable point), or flora-related items.
So you could essentially forage for the new plants we have instead of having to fight monsters to get seeds, except boglings, which is bypassable since you can grow legacy plants from each other. You could forage while out fighting monsters or chopping trees/mining or whatever. And like mining you can out-forage a resource area and have to move around.
If you use the gardening skill on a seed and have enough skill it will identify it for you.
Thoughts? I know we just got an awesome new expansion and great boosts for gardeners, but something I read in a couple other threads made me think this might be a fun long term way to make gardening more mainstream. Like something they could consider doing a ways down the road...
I was thinking what a fun skill it could be! As a 0 skill gardener you could do everything that you do now (grow plants), but as a skilled gardener you would be able to forage for new seeds (or mushrooms or other stuff) instead of having to fight monsters to get them, and perhaps the seeds that that character plants in bowls will get regular double growths so growing a plant only takes half the time (this would be at GM). GM gardeners would naturally be able to identify seeds using the gardening skill.
You would use your gardening skill on the ground and it will attempt to forage for whatever grows in that area. I'd think there would be 4 or 5 different kinds of areas: forest, swamp, sand, snow and cave/dungeon.
Each area would have its own set of three things you could find while foraging: common, rare, and super rare. Common would be the useful thing, something that already exists.
So say you forage in the forest. The common group you could forage up might be things like already existing tree seeds (like cyprus), or plants that would grow in the forest like poppies or whatever. Sorry, my knowledge of plants is a bit limited.
The rare group in the forest would be something like mushroom spores, that could give a few different varieties of the already existing shroom art. The super rare group would give plant art that already exists but isn't normally available (this is a debateable point), or flora-related items.
So you could essentially forage for the new plants we have instead of having to fight monsters to get seeds, except boglings, which is bypassable since you can grow legacy plants from each other. You could forage while out fighting monsters or chopping trees/mining or whatever. And like mining you can out-forage a resource area and have to move around.
If you use the gardening skill on a seed and have enough skill it will identify it for you.
Thoughts? I know we just got an awesome new expansion and great boosts for gardeners, but something I read in a couple other threads made me think this might be a fun long term way to make gardening more mainstream. Like something they could consider doing a ways down the road...