G
Guest
Guest
In this post
http://boards.stratics.com/php-bin/uo/showflat.php?Cat=&Board=uouhall&Number=7631939&Forum=,All_Forums,&Words=&Searchpage=0&Limit=25&Main=7628506&Search=true&where=&Name=304101&daterange=&newerval=&newertype=&olderval=&oldertype=&bodyprev=#Post7631939
Jeremy said,
The fact of being able to make money off the vendors wasn't an exploit in itself - there was a related exploit, however, which required an immediate fix.
As I said in another post, why was the offending items not removed from the NPC's inventory. How many of the same item do you need to sell.
It gives no benefit from color or textures, as the leather, wood, or ore does.
It is not craftable, as far as I know, from any other raw materials that make the other type of item, that is sold by their counterpart.
So why have a redundant item,of multiple textures sold by another NPC, that give no other benenefit except to create an exploit.
Why ruin a viable Trading Skill/Play Style, rather that just recode one group of NPC's.
Just my 2gp
http://boards.stratics.com/php-bin/uo/showflat.php?Cat=&Board=uouhall&Number=7631939&Forum=,All_Forums,&Words=&Searchpage=0&Limit=25&Main=7628506&Search=true&where=&Name=304101&daterange=&newerval=&newertype=&olderval=&oldertype=&bodyprev=#Post7631939
Jeremy said,
The fact of being able to make money off the vendors wasn't an exploit in itself - there was a related exploit, however, which required an immediate fix.
As I said in another post, why was the offending items not removed from the NPC's inventory. How many of the same item do you need to sell.
It gives no benefit from color or textures, as the leather, wood, or ore does.
It is not craftable, as far as I know, from any other raw materials that make the other type of item, that is sold by their counterpart.
So why have a redundant item,of multiple textures sold by another NPC, that give no other benenefit except to create an exploit.
Why ruin a viable Trading Skill/Play Style, rather that just recode one group of NPC's.
Just my 2gp