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Idea for Faction Artifacts

Kael

Certifiable
Stratics Veteran
Stratics Legend
Asty tossed this idea up on the lower silver cost thread but it may get lost amongst all the hatred...so here it is :)

"What would the community think about changing the faction artifacts to regular ones. Nothing special about them. The benefit of being in factions then is the access to the items via silver...rather than farming them up.

So in the end, everyone would have the same gear...no one would be getting "steam rolled" by faction players. Everyone can then be on big happy family!"

Discuss :)
 
V

Vaelix

Guest
So we pretty much take all purpose of being in factions out of the game?

With that system, Factioners will have the Risk of Being attackble anywhere, not being able to use the guards, and risking Stat loss upon death.

Non factions will not be attackable anywhere, can use the guards, and will not risk statloss upon death..

For the same reward.

Pretty much what i've gathered from Everyone who is against being in factions is, You want the Same reward without any of the associated risks.
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
The reward for factions is getting a never exhausted supply of artifacts at a very reasonable price ( both in silver and time ) Plus perhaps the chance that factions actually becomes somewhat active again with players. Isn't that the real reason behind factions...having an opponent to fight??? Those in factions just want to fight...and this should accomplish that.

Non factioners should have no issue with lowering silver rates or pushing for faction items removal on Siege...i mean why would they now?? If they wanted to make the same suit they could for a greater price and a heck of alot more time. But if they want to save themselves that effort and cost...I guess they gotta step into Sakey's sandbox lol
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
So we pretty much take all purpose of being in factions out of the game?

With that system, Factioners will have the Risk of Being attackble anywhere, not being able to use the guards, and risking Stat loss upon death.

Non factions will not be attackable anywhere, can use the guards, and will not risk statloss upon death..

For the same reward.
How is it the same reward?

Non-factioners still have to spend days if not weeks (if they´re not lucky) farming Doom to have a chance at getting an Orny. They will have to spend days if not weeks (if they´re not lucky) farming the Shimmering if they want a Crystalline ring. RBC, Stormgrip and other arties are limited.

Factioners just walk up to a chest and say "Give arties". That supply is unlimited.

If they were to change something I´d rather see they make it so that the faction arties have a rare, and I mean RARE chance of spawning on the faction mobs. The chest thing is just silly on Siege.

But that change will never happen so...
 
B

Black magick

Guest
Sweet. I like this guy's idea. Let there be no silver cost, let the factioneers just say give arties and have a checklist of which ones we want. Brilliant!
 
V

Vaelix

Guest
Asty tossed this idea up on the lower silver cost thread but it may get lost amongst all the hatred...so here it is :)

"What would the community think about changing the faction artifacts to regular ones. Nothing special about them. The benefit of being in factions then is the access to the items via silver...rather than farming them up.

So in the end, everyone would have the same gear...no one would be getting "steam rolled" by faction players. Everyone can then be on big happy family!"

Discuss :)
So we pretty much take all purpose of being in factions out of the game?

With that system, Factioners will have the Risk of Being attackble anywhere, not being able to use the guards, and risking Stat loss upon death.

Non factions will not be attackable anywhere, can use the guards, and will not risk statloss upon death..

For the same reward.

Pretty much what i've gathered from Everyone who is against being in factions is, You want the Same reward without any of the associated risks.
So we pretty much take all purpose of being in factions out of the game?

With that system, Factioners will have the Risk of Being attackble anywhere, not being able to use the guards, and risking Stat loss upon death.

Non factions will not be attackable anywhere, can use the guards, and will not risk statloss upon death..

For the same reward.
How is it the same reward?

Non-factioners still have to spend days if not weeks (if they´re not lucky) farming Doom to have a chance at getting an Orny. They will have to spend days if not weeks (if they´re not lucky) farming the Shimmering if they want a Crystalline ring. RBC, Stormgrip and other arties are limited.

Factioners just walk up to a chest and say "Give arties". That supply is unlimited.

If they were to change something I´d rather see they make it so that the faction arties have a rare, and I mean RARE chance of spawning on the faction mobs. The chest thing is just silly on Siege.

But that change will never happen so...
Please actually read before posting. Thanks
 
F

Førsaken

Guest
Yeah, I think we've reach the point of I'm going to stamp every thread / post with; :sad2:-Concerning Faction Arties.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I don't think this is a bad idea at all.

Lower Faction Silver costs

Make faction arties have no extra props

Sounds good to me. If you can't compete without the extra MR and resists you probably suck anyway.
 
V

Vaelix

Guest
:confused:

I re-read it all and don´t see what was wrong with my reply...
You Farm Gold for X Arty for X Amount of time.

I Farm Silver for X Arty for X Amount of time.

I risk Statloss and cannot use the guard zone in PvP.

You do not risk Statloss and Can use the Guard Zone in PvP.

Our arties are exactly the same.
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
You Farm Gold for X Arty for X Amount of time.

I Farm Silver for X Arty for X Amount of time.

I risk Statloss and cannot use the guard zone in PvP.

You do not risk Statloss and Can use the Guard Zone in PvP.

Our arties are exactly the same.
I see your point now and I guess the arties would be the same yes, but the way to get them would not be.

Factioners have an unlimited supply. That "vendor" never runs out of stock. Another example would be the Folded Steel glasses. How many non-faction glasses (any kind) are there on Siege? Personally, I´ve only seen one pair, a pair of Mace that a guildmate blesses.

So unlimited supply. I guess therein lies your reward...
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
You Farm Gold for X Arty for X Amount of time.

I Farm Silver for X Arty for X Amount of time.

I risk Statloss and cannot use the guard zone in PvP.

You do not risk Statloss and Can use the Guard Zone in PvP.

Our arties are exactly the same.
Your red dude ( least you were)...you never could use the guardzone :)
 
V

Vaelix

Guest
Your red dude ( least you were)...you never could use the guardzone :)
Reds do get the shaft, but my point is still valid (And yes both of my Accounts are Red Characters Still)

Without Factions, We have 15 Blues standing in the Guardzone Flagging 1 Person, and 15 Reds standing 10 Tiles away Xhealing that 1 Person.

The blues refuse to PvP unless its next to the guards, effectively forcing the reds to be there as well.
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
Yah..i have noticed that lol

But then perhaps thats your reward for being in factions...not the artifacts !!
 
B

Black magick

Guest
So in the end, everyone would have the same gear...no one would be getting "steam rolled" by faction players.
It would still happen. Lets focus on whether we want lower silver prices before jumping into other things to suggest.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
If the items are brought to base mods and lowered in price, I feel that is a great compromise.
 
F

Førsaken

Guest
If the items are brought to base mods and lowered in price, I feel that is a great compromise.
Cool. Now, lets add stat loss and perma orange to everyone on Siege Perilous. Show me the compromise again?
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
Cool. Now, lets add stat loss and perma orange to everyone on Siege Perilous. Show me the compromise again?
I can farm 5k silver in blighted in 30 minutes. It would take the average person a week or more of grinding Doom to get that same orny.
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
Perhaps stat loss should be examined while they are looking at changes to factions. Twenty minutes seems to be excessive when the goal is to get people back in fighting again
 
F

Førsaken

Guest
I can farm 5k silver in blighted in 30 minutes. It would take the average person a week or more of grinding Doom to get that same orny.
Maybe you guys are missing the entire discussion? Cursed Arties. As in, you can all come together all you want and say, make faction arties the same as regular arties, but what will that change with the non-factioner? Nothing. You still need to re-introduce cursed arties so they could run similar items.

Back to square one, aka:

:sad2: :sad2: :sad2:
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
So in the end, everyone would have the same gear...no one would be getting "steam rolled" by faction players.
It would still happen. Lets focus on whether we want lower silver prices before jumping into other things to suggest.
I agree with what Astynx said there...while the more skilled pvpers will always win the fight on a level playing field at least they won't have a huge advantage rolling into the fight.
The problem with waiting is that they are looking into wholescale changes to factions now. Wait to the these changes are completed and I don't think you would ever see a change.
The idea is to present a somewhat unified front when proposing changes for factions on Siege

I'll toss in a :sad2: just for you unforsaken
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I'm content to let everyone keep pancakes and let everyone be happy. Faction chars are mad we pay so much silver for the items, non are mad we have em period. So let's all just cry and not get ****, yay.
 
F

Førsaken

Guest
I'm content to let everyone keep pancakes and let everyone be happy. Faction chars are mad we pay so much silver for the items, non are mad we have em period. So let's all just cry and not get ****, yay.
Yeap. :sad2:
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
I guess people as a shard can decide that changes are needed...or people can cry that they need the extra mods in order to survive hehe


:sad3::sad3::sad3::sad3:
 
F

Førsaken

Guest
I guess people as a shard can decide that changes are needed...or people can cry that they need the extra mods in order to survive hehe


:sad3::sad3::sad3::sad3:
I guess people that like to speak out their asses can continue to cry. You do it well, lead on buddy! :sad2::sad2::sad2::sad2:
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
Asty tossed this idea up on the lower silver cost thread but it may get lost amongst all the hatred...so here it is :)

"What would the community think about changing the faction artifacts to regular ones. Nothing special about them. The benefit of being in factions then is the access to the items via silver...rather than farming them up.

So in the end, everyone would have the same gear...no one would be getting "steam rolled" by faction players. Everyone can then be on big happy family!"

Discuss :)
I'd support this. If the devs will add the proposed cursed arty drop that would make those available to non-factioners [or anyone really], I think that resolves 2 of our biggest problems

1. The equipment imbalance between factioners and non faction players.
2. The overall cost to re-equip.

In this case, I'd also support lowering the cost of faction arties.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I think a lot of things need to be done to REALLY fix this game...

-When using runic tools you should get to choose your properties, otherwise imbuing just trumps it and makes BODs near pointless.

-Fletch/Carp kits need an extra mod. Why do they get as many mods as a gold hammer?

-2H Weaps need to have balance property available, as well as a longer distance that 1H. IE 2 tile radius.

-Get rid of useless specials, like blade weave and poison arrow and such. Also even out many weapons, like war hammer and war mace. Such neat weapons, but virtually useless because they are so slow and weak, not to mention bad specials.

-Ability to add any mod to armor except for FC/FCR. HCI, DCI, DMI, etc.

-Make all armor mage armor. There is no reason it shouldn't be under the current system, especially with focus being phased into a new use.


There is just... too much to be done. I want to see stuff get fixed, but it seems like a lost cause.
 

Vortex

Slightly Crazed
Stratics Veteran
Stratics Legend
Maybe you guys are missing the entire discussion? Cursed Arties. As in, you can all come together all you want and say, make faction arties the same as regular arties, but what will that change with the non-factioner? Nothing. You still need to re-introduce cursed arties so they could run similar items.

Back to square one, aka:

:sad2: :sad2: :sad2:
I agree, if they re-introduced cursed arties or increase the drop rates I would be in favor of reducing silver prices. I am not in favor of one without the other.
 
F

Førsaken

Guest
I agree, if they re-introduced cursed arties or increase the drop rates I would be in favor of reducing silver prices. I am not in favor of one without the other.
And you shouldn't be. They really do need to bring back cursed arties for the non-factioners. But, I do not agree with messing with faction arties. People can either join factions, or deal with it. *Assuming cursed arties were brought back*

Not sure how many times I need to repeat myself, but our guild and quite a few others outside our guild could easily compete with cursed arties vs faction arties. But, why should we? Please, explain to me why we should go backwards in Ultima Online when I and many others have successfully adapted to the new way of UO?

If you missed it, I pretty much stated that we could be cursed arties, everyone else in faction arties, and it wouldn't change the playing field for you. You and only YOU can change the playing field by playing smarter, learning what you need to know for PvP.

So, again, why?

p.s. :sad2::sad2::sad2:
 
H

Hugibear

Guest
Wait Wait Wait
I got the best idea yet.
If you think that the faction arties are unfair and give such a huge advantage to the faction players. wait for it
oh oh oh here it comes
JOIN FACTIONS.

End of story no dev is going to listen to you cry about it being unfair. You want to know why? You are given a choice. If you want them you know how to get them. You people that want cursed artis back are like the bums standing in the free hot lunch line, just waiting for handouts. Than complaining about the quality of the free food.
 
F

Førsaken

Guest
Wait Wait Wait
I got the best idea yet.
If you think that the faction arties are unfair and give such a huge advantage to the faction players. wait for it
oh oh oh here it comes
JOIN FACTIONS.

End of story no dev is going to listen to you cry about it being unfair. You want to know why? You are given a choice. If you want them you know how to get them. You people that want cursed artis back are like the bums standing in the free hot lunch line, just waiting for handouts. Than complaining about the quality of the free food.
QFT and LOL!
 

Kat

Crazed Zealot
Stratics Veteran
Stratics Legend
Maybe you guys are missing the entire discussion? Cursed Arties. As in, you can all come together all you want and say, make faction arties the same as regular arties, but what will that change with the non-factioner? Nothing. You still need to re-introduce cursed arties so they could run similar items.

Back to square one, aka:

:sad2: :sad2: :sad2:
I agree, if they re-introduced cursed arties or increase the drop rates I would be in favor of reducing silver prices. I am not in favor of one without the other.
Agreed!
 
B

Bruin

Guest
The problem with factions isn't faction arties. The problem with factions is that factions are ONLY about faction arties.

Factions are supposed to be about power and control. Factions are supposed to be chest thumping haha I'm the shiznit pvp'er on Siege and you ain't ****. It's supposed to give people a way to prove themselves in an objective manner in both individual pvp efforts and group efforts.

It's supposed to be haha I'm TB and we own all the damn towns and you guys in SL don't have **** so our teamwork trumps yours.

It's supposed to be I'm the best pvp'er on this shard cause I have the highest kill points or K/D ratio or whatever on this shard to go suck it Haha, sakie, BR, etc.

The problem is that owning the damn towns is pointless and taking the damn sigils is a pain. The problem is the kill points are pointless.

When factions become ONLY about artifacts, then it just becomes a whole bunch of people crying over their precious gear.
 
B

Black magick

Guest
When pop shots count toward the total, kill points don't mean jack. Maybe the new system will change this.
 
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