Personally, everyone knows the bone crusher, and admittedly, the berserkers maul, are total trash. All macing artifacts up to this point have been terrible, if compared to every other artifact out there. Example.
Berserker's Maul:
75 Swing Speed Increase (60 Max)
50 Damage Increase.
Two Mods on an artifact. One mod thats not even accurate. Want to make it viable? Add three leeches on it, make it like a soul seeker. Definitely usuable then.
ML Arty Bone Smasher?
40 Stamina Leech
+10 Macing
Are youuuuuuuu serious? I can pick these up off the ground like they were reageants in the wild. I can see why, due to TWO mods again. At least add SSI and DI. Good noob weapon then.
Bone Crusher:
75 Damage Increase
50 Hit Lower Defense
+10 Str
Mmk. Three mods. At least its not two. Add SSI, HCI, and Lower attack. Then people would use it, although still not exclusively.
Those artifacts have just ALWAYS bugged me. I hate going thirty rounds of doom, just to have a bone crusher drop in my pack, which is free to anyone who wants it. It usually just gets left on the ground.
Berserker's Maul:
75 Swing Speed Increase (60 Max)
50 Damage Increase.
Two Mods on an artifact. One mod thats not even accurate. Want to make it viable? Add three leeches on it, make it like a soul seeker. Definitely usuable then.
ML Arty Bone Smasher?
40 Stamina Leech
+10 Macing
Are youuuuuuuu serious? I can pick these up off the ground like they were reageants in the wild. I can see why, due to TWO mods again. At least add SSI and DI. Good noob weapon then.
Bone Crusher:
75 Damage Increase
50 Hit Lower Defense
+10 Str
Mmk. Three mods. At least its not two. Add SSI, HCI, and Lower attack. Then people would use it, although still not exclusively.
Those artifacts have just ALWAYS bugged me. I hate going thirty rounds of doom, just to have a bone crusher drop in my pack, which is free to anyone who wants it. It usually just gets left on the ground.