G
Guest
Guest
This is meerly an idea, I don't care who gets credit for it so long as the idea lives on. Instead of creating my own free shard, or joining another's, I would gladly pay to reenter the Britannian landscape.
The idea:
Destroy what we all know as the current UO. Not in the typical sense that the reader might be thinking. I'm thinking of removing Malas, Felucca, Takuno, and the new, fancy Elven lands. Leave Trammel (as the non-consensual PVP zone, same map), then turn Ilshenar into the new Felucca (as the consensual PVP zone).
Recode the maps to more of a desolate land. Make every current city into a semi-dungeon, where they've been overrun with various cults of mobs. Create one new town in the direct-center of Britannia as the only hub the players have. Instead of adding new land masses, add new levels to each dungeon.
Let's give an idea of what I'm after, using Britain as an example. Bring Blackthorne, or Minax, or even Nystul into the castle as the leader of that "city". In Blackthorne's old castle (in the far North), have an underling reside there. Both of these would have the same stats as the current Champs do, maybe even Paragon-Champs. For the regular spawn throughout the city, have corrupt guards, decaying hounds, insane mages and alchemists, evil archers, and every other spin of current resident, reside within the city. Even build new watch-towers on the outskirts of Britain and house a mini-spawn there as well.
With Yew and Skara, make that the corrupted Elven land, same general idea as Britain, but with Elves as the theme. Down in Trinsic, have fallen Paladins and other fallen 'holy' "classes" reside there. Maybe Magincia could house the Liches and other "warlocky" types. With the Zoo being there, this would be a good time to introduce Tamer-type mobs into UO. With the Hedge-maze, bring in some followers of the "Armageddon Cult" (can't remember the names). See where I'm going with this yet?
With Ilshenar, leave the NO-gate, NO-Mark, NO-Recall-IN (but able to recall out if not the aggressor) rule. Make this land red-friendly. Use the same theme-ideas to code this land.
Reformat the current 'legacy' dungeons. Continue to release new levels.
Remove Powerscrolls, and recode everything to the old 100-max system. Instead, bring in the Talent/Advancement/whatever system. Use this as a gold-sink. Something like 1million gp per point. Have every mod currently in-game be purchaseable. Redo the armor/weapons back to pre-AOS styles.
The idea is to reduce the land mass, and make it more used at the same time. The idea is to revitalize, and revolutionize the game. Make me want to come back to Britannia, and my characters feel vibrant. Sure, this is only a rough idea, but I hope the message is passed.
The idea:
Destroy what we all know as the current UO. Not in the typical sense that the reader might be thinking. I'm thinking of removing Malas, Felucca, Takuno, and the new, fancy Elven lands. Leave Trammel (as the non-consensual PVP zone, same map), then turn Ilshenar into the new Felucca (as the consensual PVP zone).
Recode the maps to more of a desolate land. Make every current city into a semi-dungeon, where they've been overrun with various cults of mobs. Create one new town in the direct-center of Britannia as the only hub the players have. Instead of adding new land masses, add new levels to each dungeon.
Let's give an idea of what I'm after, using Britain as an example. Bring Blackthorne, or Minax, or even Nystul into the castle as the leader of that "city". In Blackthorne's old castle (in the far North), have an underling reside there. Both of these would have the same stats as the current Champs do, maybe even Paragon-Champs. For the regular spawn throughout the city, have corrupt guards, decaying hounds, insane mages and alchemists, evil archers, and every other spin of current resident, reside within the city. Even build new watch-towers on the outskirts of Britain and house a mini-spawn there as well.
With Yew and Skara, make that the corrupted Elven land, same general idea as Britain, but with Elves as the theme. Down in Trinsic, have fallen Paladins and other fallen 'holy' "classes" reside there. Maybe Magincia could house the Liches and other "warlocky" types. With the Zoo being there, this would be a good time to introduce Tamer-type mobs into UO. With the Hedge-maze, bring in some followers of the "Armageddon Cult" (can't remember the names). See where I'm going with this yet?
With Ilshenar, leave the NO-gate, NO-Mark, NO-Recall-IN (but able to recall out if not the aggressor) rule. Make this land red-friendly. Use the same theme-ideas to code this land.
Reformat the current 'legacy' dungeons. Continue to release new levels.
Remove Powerscrolls, and recode everything to the old 100-max system. Instead, bring in the Talent/Advancement/whatever system. Use this as a gold-sink. Something like 1million gp per point. Have every mod currently in-game be purchaseable. Redo the armor/weapons back to pre-AOS styles.
The idea is to reduce the land mass, and make it more used at the same time. The idea is to revitalize, and revolutionize the game. Make me want to come back to Britannia, and my characters feel vibrant. Sure, this is only a rough idea, but I hope the message is passed.