Ok, i do avoid pvp, but still its something i do not really understand here.
Against same temp, its 50/50 chance to win, probably who gets the first splinter disarm.
Against serious wrestle and or parry mage, probably no way or only lucky rng, add casting focus and scribe for more rng fun.
Weapon/parry guy the same, clever 4/6 chiv also. What is left here, spending 500 mil to kill those pvp guys who do not understand the game at all and could be killed by any template run by a serious gamer.
So no skill, all rng, very few buttons to press. And with current state of the uo rng , even a 120 wrestle/parry guy could die to this.