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Huh?

Uriah Heep

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Hail Storm will now have diminishing returns like the other area effect spells in the game.
Does this mean the more mobs the less damage per each?
 

Uriah Heep

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
well I still gonna pancake about it, cause they need to either make it all full strength including Chain Lightning and meteor, or gimp wither up like these others are. Sorry necros, I am one too, but don't understand why wither with its negligible mana cost is sooooo much more powerful than the mage spells.
 

Raptor85

Certifiable
Stratics Veteran
Stratics Legend
well I still gonna pancake about it, cause they need to either make it all full strength including Chain Lightning and meteor, or gimp wither up like these others are. Sorry necros, I am one too, but don't understand why wither with its negligible mana cost is sooooo much more powerful than the mage spells.
while i agree some balancing could be used (but then were couldnt it in UO) just want to point out that wither's base damage and damage type makes it's damage a lot lower than casting chain lightning or meteor in most instances, spels like meteor can also hit invisible targets when wither cannot, and meteor/chain lightning can be targeted much further away than wither can hit It's great for killing off small things or spamming if you have the LMC + wraith form to back it up but used properly chain lightning still does far more damage, and more appropriately for comparison earthquake does a hell of a lot more damage than wither, hits a lot farther, and reveals stealthers.....while wither is great for killing off small fry EQ is a much better damage spell and can clear rooms of even higher end creatures at once.
 
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