Shame on the ones, who always complain about Mesanna and her Devs. I really love we now have a Dev team with a lead who care for us and the Communities on the shards. Community feeling is what make players stay. When I started playing year 1997, I feeled UO was a second world/live. There had been years, where UO lost the magic and the players did not need each others. The last years sinse SA, I feel it started to go the right way and now with the City system and support to active player town, the feeling of UO being a world/second life start comming back. When we get the stuff from TC, the feeling will get stronger as there will be stuff to do around the Towns and the road and the sea will get used more. Vendor Seach do help alot too as not all shops have to be around main Towns and gates, they can move back to the player Towns.
I have worked hard to get the old player town Safe Haven on Siege back to life and we are now 26 houses/towes/keeps/castles, owned of different guilds, who together try to make it work and do events.
I hope my design get accepted and we meet the requirements to become a City.
It's amazing to see this town banners, and I hope the Communities will stay alive so we can keep them.