• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

How is damage from the 'hit fireball/lightning/etc' properties done?

C

canary

Guest
Anyone know how they are calculated, damage wise, once a successful hit is made? I've been trying to locate something on it to no avail.
 
Y

Yen Sid

Guest
Fairly certain I read somewhere that it depends on your Evaluating Intelligence.
 
T

The War Hero

Guest
The damage is based on 70 eval int. It can be enhanced by both inscription and spell damage, but the player's eval plays no part in the damage.
 
C

canary

Guest
Thank you.

I was noticing two of my characters were doing vastly different amounts of damage, each holding a 'hit lightning' weapon. Must be the sdi on one of them.
 
O

Old Man of UO

Guest
All hit spell effects are based on 80 Eval Int, not a thing to do with inscription or any other skill.

But you know... trying to find a source. I do remember a UHall posting from a Developer on this, just can't locate it at the moment.

Found an FOF reference:
"On hit spell damage question. What level of magery/eval is the damage of the on hit spell calculated ( lightning, magic missile, fireball, harm)?"

The Evaluate Intelligence used for calculating the damage of on-hit spells is 80. The base damage is determined by the spell's circle - so Magic Missile has a base damage of 1d4 + 10, and so on. (For non-PnP folk, that means roll randomly between 1-4, then add 10.) Magery doesn't come into it at all, actually.
 

Mr. Smither1

Seasoned Veteran
Stratics Veteran
Stratics Legend
There is also a bug if you have lighting on a slayer weapon bow. I imbued an ophidian slayer bow with hit lighting 50%. When the lighting hits I only get get normal bow damage of around 35+the lighting damage. When the lighting does not hit the target I hit for over 100 damage. It is not the damage number I can see the damage diff on the health bar of the target.
 
Top