Wenchy, perhaps reading the whole thread might be a bit more productive before you reply, next time.
Repeat:
I brought up the changes to the fish, and their potential usefulness, NOT popps. popps' idea, if they hadn't been boosted, you perhaps might have had real motive to reply to it, other than a kneejerk reaction to the name "popps".
But, The fish HAVE been boosted. The three stat boosters have the effect now of the three 2nd level buff spells (even showing up as them in the bar displaying spell effects), cast at GM Eval (Strength, Cunning and Agility), meaning that they last for 2+ minutes, give about a 9-11% buff (there seems to be a slight random factor to the potency, but the duration seems to be the same), and don't require a free hand to use.
This
1. is Better than the 1-2% boost for 15 seconds of before.
2. Has several advantages over potions (There's no such thing as Cunning potions on legal shards, and there's no need for disarm, or taking up properties in items for Balanced or EP, with their use)
3. Potentially giving fishers a viable, quickly renewing, item to sell, IF ONLY THEY STACKED.
Once the "new" wears off the WAY too common "rare" new SOS loot, Fishers are going to be left, AGAIN, with ONE, consumable, thing to sell -
White Pearls, and these are as streaky as ever in their ability to fish up.
Adding the ability for these small fish to stack, would allow their collection and sale as an alternative to potions, and give a second stream of income.
There are already fish stacking issues that the Devs are having to work on, relating to the introduction of the High Seas fish, and those fishing at too low skill, or without the expansion (just look at the multiple threads onthe subject). The stacking issue with these small fish could be fixed AT THE SAME TIME, as part of a larger fix, with no distractions from other problems.
Just because popps likes an idea doesn't make it bad, or a waste of time.
And, it would be at least a bone to throw to all us fishers already having to deal with the Powerscroll fiasco, and the Byzantine method by which the quest system works.