Will there ever be a game where a healer gains xp for healing instead of having to battle their way to skill gains?
Where damage in a group does not get you the best loot, healers always suffer
Where non-combat chars including crafters have a path without having to fight their way for resources or skill
Dont tell me UO, DAOC, WOW, etc. While each have small areas of this wish the games remain combat based for some aspect of char dev
Where damage in a group does not get you the best loot, healers always suffer
Where non-combat chars including crafters have a path without having to fight their way for resources or skill
Dont tell me UO, DAOC, WOW, etc. While each have small areas of this wish the games remain combat based for some aspect of char dev