This is almost laughable. I don't know you from Adam but I am forced to wonder if you play in Fel. Even on the arguably dead shards champs still get done and raided, including the two SA spawns.
I would encourage you not to argue content of a facet that you would seem not to play. It's like a fish debating the merits of sand dunes.
He has played in Fel. I remember him from Lake Superior. I believe he originally used a swordsman, then switched to archer? Either way, he always played a melee class.
I've done Ilsh spawns in the past as well. They're quite fun, and definitely easier...particularly Oaks (where everything spawns in a much smaller radius relative to the altar) - on LS Fel back in the day, anyone who did Oaks (or a Harry) was basically saying "RAID ME" in neon lights (think the Vegas strip here.) Personally, I always HATED Fel Oaks. I went on my PK a few times, and I could manage it, but do you have any idea how much fun it is when EVERYTHING goes after you? It's much easier to deal with on a high karma blue - if you get your ass kicked, you can be res'd without consequence (anyone else has to do so away from the spawn) and even get the Ethy Warriors to do it for you later on.
The Paragons in Ilsh spawns add a challenge as well - it gets quite chaotic doing Cold Blood or Abyss and OoOoOoO'ing in about 1.5 seconds when a bunch of Paragon Dragons and Succubi show up.
As far as Fel Spawns go, they've all been done to death. The players have the scrolls they need. If they don't (i.e. making a new character), they can always just buy them. There's no real point to doing Champ Spawns outside of the possibility of getting raided, which is where the majority of the (non-scroll) money came from.
Honestly, whether the spawns get raided or not isn't the issue. Non-PvP'ers won't go to Fel to do them, even if they need the scrolls (which they could just buy), and the PvP'ers don't really care. They may finish it up after raiding, but they'll go just to kill whoever's working it and move on.
Explodes your corpse? lol cool! But thanks for giving me a heads up on the fight, guess the biggest draw to it then would be the battle to maintain control of it...
Not so cool when you got affected by the insurance bug way back and part of your suit went with it, though I personally never ran into it. Does the game still have that bug? I'd imagine not, since it existed way back in 2004-2005. You're right though, they are quite boring. You'd need to use 3 tamers minimum - one with a Greater Dragon (a Hiryu was also acceptable for tanking), one with 5 Frenzied Ostards, and one with a Rune Beetle to speed things up while everyone heals the GD. Everyone else (the reds, usually) just defended against raiders.
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As for the Harrower in Ilsh, just introduce some Replica items or something (that wouldn't be available on the other champions) and maybe 1-2 other unique rewards. No idea what that would entail though.