Happy 16th Anniversary, Tang!
We were married ingame sixteen years ago. "Can you believe we're still together?" I asked on our walk this morning.
Your, "No!" made me smile.
Then you began reminiscing about that day. We were married in one of the first online, real-time, multi-player games, back in 1995. That was before the Internet games. Sierra's ImaginNation Network, or, INN, as we called it, was played over long distant phone lines. At $2 an hour, our phone bills were exceeded only by our passion for being with one another. The game was our courtship dance.
I found you in the entrance to the Volcano, where new players appeared. You played there with your friend, Master, the attorney from Reno who liked to teach new players, and you recruited new players for your guild, Forever Knights. Your character was Belit. You found me "funny, in an odd way" because my char, ROFL Times, published the ingame newspaper, consisting mostly of made up stories about real players. We became inseparable. I think we re-did every quest in the game together.
More people showed up for our wedding than the server could handle. OK, that was only, like, a hundred players, but that was a lot for back then. Members of our wedding party kept crashing, then couldn't get back in because others had filled up the server again. But this morning you remembered many of their characters' names and repeated stories about them. I thought, how much the game has stayed the same. People still meet, form relationships and play a fantasy game. Then, like now, there were marriages, guilds, hunts and quests. Only the graphics have changed, the technical parts that do not matter.
The only thing that matters is you. We met in a fantasy and you are still the girl I fantasize about. Thank you for sixteen years, my love.
- DeadBob
We were married ingame sixteen years ago. "Can you believe we're still together?" I asked on our walk this morning.
Your, "No!" made me smile.
Then you began reminiscing about that day. We were married in one of the first online, real-time, multi-player games, back in 1995. That was before the Internet games. Sierra's ImaginNation Network, or, INN, as we called it, was played over long distant phone lines. At $2 an hour, our phone bills were exceeded only by our passion for being with one another. The game was our courtship dance.
I found you in the entrance to the Volcano, where new players appeared. You played there with your friend, Master, the attorney from Reno who liked to teach new players, and you recruited new players for your guild, Forever Knights. Your character was Belit. You found me "funny, in an odd way" because my char, ROFL Times, published the ingame newspaper, consisting mostly of made up stories about real players. We became inseparable. I think we re-did every quest in the game together.
More people showed up for our wedding than the server could handle. OK, that was only, like, a hundred players, but that was a lot for back then. Members of our wedding party kept crashing, then couldn't get back in because others had filled up the server again. But this morning you remembered many of their characters' names and repeated stories about them. I thought, how much the game has stayed the same. People still meet, form relationships and play a fantasy game. Then, like now, there were marriages, guilds, hunts and quests. Only the graphics have changed, the technical parts that do not matter.
The only thing that matters is you. We met in a fantasy and you are still the girl I fantasize about. Thank you for sixteen years, my love.
- DeadBob