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Halloween 2009 treats very weird Design ?

Uriah Heep

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
I think having to die to make things better is one of those UO myths. We all know that the RNG can give you really bad luck. And from the looks of it there are people having a lot worse luck than you popps. Look at the second post.

Second, why accuse Designers of making it so you have to die if it is only hearsay? lol
Well here we go with hearsay again, but I have been told by people that should know, that dieing doesn't make you gain anything, or unlock anything.
It just does the same thing that all the superstitions do.
For example, if you fail casting, walk one step and try again.
Eat.
Die.
Try a different skill once, and then back to what you were doing.

My information said that all any of these myths do, is Reset the RNG for what you were trying to do in the first place. In my case, as a new mage, trying to gate...taking the step completely reset my odds and gave me a new roll on the RNG. Same for eating, dieing, etc.

So I was told...but being the superstitious one anyway, I still carry food and move a step when I fail *grins*

Take it for what you will, I wish Sak or Draconi would once and for all answer that officially, but I haven't ever seen it.

*shrugs*
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Well here we go with hearsay again, but I have been told by people that should know, that dieing doesn't make you gain anything, or unlock anything.
It just does the same thing that all the superstitions do.
For example, if you fail casting, walk one step and try again.
Eat.
Die.
Try a different skill once, and then back to what you were doing.

My information said that all any of these myths do, is Reset the RNG for what you were trying to do in the first place. In my case, as a new mage, trying to gate...taking the step completely reset my odds and gave me a new roll on the RNG. Same for eating, dieing, etc.

So I was told...but being the superstitious one anyway, I still carry food and move a step when I fail *grins*

Take it for what you will, I wish Sak or Draconi would once and for all answer that officially, but I haven't ever seen it.

*shrugs*
I think they are intentionally not answering those questions just to leave the superstitious people believing :p

But I always believed in the food one, hehe.
 

Harlequin

Babbling Loonie
Stratics Veteran
Stratics Legend
Well here we go with hearsay again, but I have been told by people that should know, that dieing doesn't make you gain anything, or unlock anything.
It just does the same thing that all the superstitions do.
For example, if you fail casting, walk one step and try again.
Eat.
Die.
Try a different skill once, and then back to what you were doing.

My information said that all any of these myths do, is Reset the RNG for what you were trying to do in the first place. In my case, as a new mage, trying to gate...taking the step completely reset my odds and gave me a new roll on the RNG. Same for eating, dieing, etc.

So I was told...but being the superstitious one anyway, I still carry food and move a step when I fail *grins*

Take it for what you will, I wish Sak or Draconi would once and for all answer that officially, but I haven't ever seen it.

*shrugs*
I think they are intentionally not answering those questions just to leave the superstitious people believing :p

But I always believed in the food one, hehe.
See this thread:
http://boards.stratics.com/showpost.php?p=1279640&postcount=47

7) We know we have been told that doing "things" doesn't actually modify your rolls (like eating, skipping servers, etc) -- if so, why WASN'T this implemented. Eating food gives a 50/50 chance it will reset the RNG with a new seed. Or skipping to a new subserver switches which bits are pulled to do the rolls. Or emoting *dances for luck* adds 1 to the next random rolls.

Hmm, I disagree with that previous assertion. Anything you do that calls the RNG can affect future rolls.
 
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