Well here we go with hearsay again, but I have been told by people that should know, that dieing doesn't make you gain anything, or unlock anything.I think having to die to make things better is one of those UO myths. We all know that the RNG can give you really bad luck. And from the looks of it there are people having a lot worse luck than you popps. Look at the second post.
Second, why accuse Designers of making it so you have to die if it is only hearsay? lol
It just does the same thing that all the superstitions do.
For example, if you fail casting, walk one step and try again.
Eat.
Die.
Try a different skill once, and then back to what you were doing.
My information said that all any of these myths do, is Reset the RNG for what you were trying to do in the first place. In my case, as a new mage, trying to gate...taking the step completely reset my odds and gave me a new roll on the RNG. Same for eating, dieing, etc.
So I was told...but being the superstitious one anyway, I still carry food and move a step when I fail *grins*
Take it for what you will, I wish Sak or Draconi would once and for all answer that officially, but I haven't ever seen it.
*shrugs*